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I would like to run this code on the `armv7-sony-vita-newlibeabihf` target. I can see how it can be done, but I would need to know is there any definition from newlib the ESP-IDF version lacks, which …
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This commit broke front panel touch on Vita:
https://github.com/libsdl-org/SDL/commit/847a6cce964fff7fe59c028a8ee49e35529175a2
You changed the Touch_ID only in one place, but you also have to chan…
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### Quick summary
support for remote play between RPCS3 and a PS vita (or emulating both with rpcs3), i want to play the Cross-Controller Pack in LBP2
### Details
support for remote play between RP…
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# Getting Started with PSVita Homebrew Development | gl33ntwine
Hi there! If you landed here, I probably don’t need to tell you about how amazing the PlayStation Vita is and how sad it is that Sony…
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## Description
Trying to manually remap for analog L2/R2, but there are no working axis numbers that maps the Dualshock 3's analog triggers to RetroArch on PlayStation TV.
### Expected behavior
…
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it would be useful because regular `cargo check` shits errors about not being able to link because those are armv7 `ar` files and gcc is for x86_64. sometimes my ide starts acting weird and i'm not 10…
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# Game summary
- Game name: Minecraft: Playstation Vita Edition
- Game serial: PCSE00491
# Vita3K summary
- Version: v0.1
- Build number: 497
- Commit hash: https://github.com/vita3k/vita3k/co…
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Instead of adding ip address manually, have it auto detect running instances and offer to connect.
One approach would be to:
- host a mDNS server (or similar service) on the pc side (rust app) a…
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train:
export PYTHONPATH=./
export PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True
OUTPUT_DIR=outputs/vita_video_audio
bash script/train/finetuneTask_nodes.sh ${OUTPUT_DIR}
config:
AudioFolde…