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@Specy At your request, i added a new issues
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Due to the nature of Pulsarc and Intralism, it is much harder to read than traditional Vertical Scrolling Rhythm Games (VSRGs). However, Pulsarc/Intralism share similar mechanics with other VSRGs, suc…
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```\VSRT_Total_Analyzer_v0.1>pressingtime.exe
Leinadix
Traceback (most recent call last):
File "pressingtime.py", line 93, in
File "pressingtime.py", line 85, in presssaver
File "matplotli…
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From peppy's comment at https://github.com/ppy/osu-wiki/pull/8245#issuecomment-1378266411
| | | | | | | |
| :-- | :-- | :-- | :-- | :-- | :-- | :-- |
| **Previous** | MISS | MEH | OK | GOO…
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The standard does not explain how the case of bpm
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All Editors which do not have an override built into their layout.html file will use the default _fallback layout file. This will define all of the default DOM elements combined with all of the render…
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osu!lazer uses `Perfect`/`Great`/`Good`/`Ok`/`Meh`/`Miss`. These are fairly well defined in https://github.com/ppy/osu/wiki/Scoring#hit-results.
Other places currently have a mix of things. "Rainbo…
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While not gameplay related, this is technically a feature request, so I'm writing it down here.
Most of Quaver's achivements are related to gameplay, but I think there's a lot of room for achivemen…
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## steps to reproduce
1. go to the beatmap selection menu
2. select one of these beatmaps: [link](https://osu.ppy.sh/beatmapsets/772657#mania/1624143) [link](https://osu.ppy.sh/beatmapsets/304945#ma…
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### Type
Game behaviour
### Bug description
Currently, the user's score rank is calculated entirely based on their accuracy:
https://github.com/ppy/osu/blob/50e6f0aee9c0a297a7c5d0b05b3306ab177d6…
bdach updated
1 month ago