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Thanks for your excellent work! After saw your code in unimatch.py, I got a little bit confused about line 160 and the following warping part. I want to know why you warp the right feature when the di…
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Hiya! Thanks for your wonderful work! but i'm confused why are Pearson loss and reg loss mutually exclusive? See
https://github.com/ForMyCat/SparseGS/blob/95e7aef29c5562400d3b2b38cc7e90436a432b7c/tr…
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### Labels
[BUG][MAJOR]
### Description
the indicator does not prevent ranch animals (at least sheep) from being warped/teleported/etc. by artifacts in the area
### Steps to reproduce
…
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as title said, i dont know if im wrong but i thought gm commands would work cross map server in the past. but its not working anymore
aslong as CharacterA is in MapA and CharacterB in MapB you cant…
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Soon, cross-server warps will be a feature available through the Build Team Tools plugin. I think it would be interesting if these warps could also be viewed on the website map. A list of all warps is…
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We are getting below error when we run Cloudflare munki recipe
Error in com.github.dataJAR-recipes.munki.Cloudflare WARP: Processor: FlatPkgUnpacker: Error: extraction
Kindly suggest what need t…
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So a neat idea I had for preventing softlocks are Warps. You can place warps around the map to evade softlocks. When I mean warps, I mean you stand in one place and it takes you to another. Similar to…
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### Description
When a party of players returns from a Shared Instance -> Overworld, some party members appear to be invisible in the game client. When a player becomes invisible, you can still see d…
izakt updated
1 month ago
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Hi, thanks for this great project.
Since mercator projected tiles don't map on to the sphere, I was wondering if you could recommend a tileset that is warped to fit on to it?
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Main functions:
- Warp origin map tile to target projection (one each for the provided projection objects)
- Tile to projection tile sizes for target zoom levels they will be displayed
- Organize map …