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## Bevy version
4648f7b
## Relevant system information
```ignore
AdapterInfo { name: "ANGLE (NVIDIA Corporation, NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2, OpenGL 4.5.0)", vendor: 4318, device: …
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## Bevy version
main
## What went wrong
From the `borders` example, the center yellow nodes should be circles but they get cut off on the right and bottom:
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I've been learning computer graphics and webgl/webgpu for a few weeks now and this series has been wonderful!
I really look forward to your upcoming lessons on bezier curve rendering! I've been try…
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Senior Graphics Engineer
http://ift.tt/2lcjFN4InVision is the world's leading product design platform, powering the future of digital product design through our deep understanding of the dynamics of c…
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# Raw WebGL
Alain Galván is an Engineer @ Marmoset.co, here's his personal portfolio focused on 🛆 Computer Graphics, 🎨 Art & 🎹🎸 Audio Design/Engineering.
[https://alain.xyz/](https://alain.xyz/)
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It's pretty easy to create an account, upload whatever Unity builds for Mac/Windows/Linux as a zip file and get some people to look at your game using https://itch.io/ If you want you can host our exe…
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GLSL (Khronos OpenGL shading language) is used a lot in computer graphics (anytime one writes OpenGL, OpenGLES, WebGL, Vulkan, …). Having its support builtin would be helpful.
The language looks li…
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### Godot version
3.4.2 stable
### System information
macOS 11.6, MacBook Pro 2017, processor: 2,3 GHz Dual-Core Intel Core i5, memory: 16 GB 2133 MHz LPDDR3, graphics: Intel Iris Plus Graphi…
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I wrote a small example for love.js:
``` lua
local shader = love.graphics.newShader([[
varying vec4 v_pos;
#ifdef VERTEX
vec4 position(mat4 transform_projection, vec4 vertex_position) {
…
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MaterialX is an open standard for representing rich material and look-development content in computer graphics, enabling its platform-independent description and exchange across applications and rende…