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AGRFesta
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be-the-master
Using OpenAI will allow an RPG Master to run a campaign with players handled by the AI. The main scope is educational, playing around with AI and vector database.
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issue #13: introduced rule bits embedding fetch by similarity
#25
AGRFesta
closed
5 days ago
0
Enriched prompt Rules Section
#24
AGRFesta
opened
5 days ago
0
Enriched prompt Party Section
#23
AGRFesta
opened
5 days ago
1
Enriched prompt Introductive Section
#22
AGRFesta
opened
5 days ago
0
Batch embeddings creation
#21
AGRFesta
opened
6 days ago
0
Cache created embeddings
#20
AGRFesta
opened
6 days ago
0
issue #17: introduced rules bits
#19
AGRFesta
closed
6 days ago
0
rule bit update
#18
AGRFesta
opened
6 days ago
0
rules bits
#17
AGRFesta
closed
6 days ago
0
issue #12: introduced text rule embeddings creation
#16
AGRFesta
closed
1 week ago
0
Cache embeddings results
#15
AGRFesta
opened
1 week ago
0
issue #11: introduced rules embeddings table
#14
AGRFesta
closed
1 week ago
0
rules embeddings fetch by similarity
#13
AGRFesta
closed
5 days ago
0
create text rule embedding
#12
AGRFesta
closed
1 week ago
0
rules embeddings table
#11
AGRFesta
closed
1 week ago
0
issue #8: postgres setup
#10
AGRFesta
closed
1 week ago
0
Introduce rules embeddings
#9
AGRFesta
opened
1 week ago
0
Postgres setup
#8
AGRFesta
closed
1 week ago
0
issue #4: introduced open ai
#7
AGRFesta
closed
1 week ago
0
issue #5: introduced token count service
#6
AGRFesta
closed
1 week ago
0
Token counter
#5
AGRFesta
closed
1 week ago
0
OpenAI intergration
#4
AGRFesta
closed
1 week ago
0
Game time data structure
#3
AGRFesta
opened
2 weeks ago
0
Define enriched prompt structure
#2
AGRFesta
opened
2 weeks ago
1
Project Setup
#1
AGRFesta
closed
1 week ago
0