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Algoryx
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AGXUnity
AGX Dynamics Unity 3D plugin
Apache License 2.0
63
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19
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Updated LicenseInfo with AGXControl module
#161
FilipAlg
closed
3 weeks ago
0
Removed limitation on .NET compatibility mode and added warning when unsupported runtime is used
#160
FilipAlg
closed
3 weeks ago
0
Update scripts for Unity 6.0
#159
FilipAlg
closed
3 weeks ago
0
Draft: Added initial support for non-homogeneous materials in with the pager
#158
FilipAlg
opened
1 month ago
0
Manager can now copy outdated agxDotNet even when the environment fai…
#157
FilipAlg
closed
2 months ago
0
Small URDF import fixes
#156
FilipAlg
closed
4 months ago
0
Feature/statistics moving average
#155
jokimmortal
closed
5 months ago
0
Reset instance to initial state
#154
dariooo512
opened
5 months ago
0
Added package context support
#153
FilipAlg
closed
5 months ago
0
Add ForceContactUpdate flag to CollisionGroup
#152
FilipAlg
closed
6 months ago
0
Add HelpURL attributes to all ScriptComponent or ScriptAsset classes
#151
FilipAlg
closed
6 months ago
0
Added tooltips to properties of all AGXUnity asset classes
#150
FilipAlg
closed
6 months ago
0
Added an option to filter the particles rendered by DeformableTerrainParticleRenderer based on particle material
#149
FilipAlg
closed
6 months ago
0
Move default materials to an in-memory implementation
#148
FilipAlg
closed
6 months ago
0
Fixed an issue causing transparent materials to not be imported properly
#147
FilipAlg
closed
6 months ago
0
Added particle upsampling rendering to terrain particles
#146
FilipAlg
closed
6 months ago
0
Terrain improvements
#145
FilipAlg
closed
6 months ago
0
Remove old unused assets
#144
FilipAlg
closed
6 months ago
0
Add package context support
#143
FilipAlg
closed
5 months ago
0
Draft: Switch to a decal rendering solution for terrain patches
#142
FilipAlg
opened
7 months ago
0
Add convenience getter for current force in constraint controllers
#141
jokimmortal
closed
7 months ago
0
Added new icons and updated some old ones
#140
FilipAlg
closed
8 months ago
0
Feature/cable instanced rendering update
#139
jokimmortal
closed
8 months ago
0
Added a log callback method to catch AGX Exceptions
#138
FilipAlg
closed
9 months ago
0
Add an editor update method to ScirptComponent and add some additional support for int vectors
#137
FilipAlg
closed
9 months ago
0
Add support for inhomogeneous terrains
#136
FilipAlg
closed
9 months ago
0
Feature/cable instanced rendering
#135
jokimmortal
closed
9 months ago
0
Fixed constraint controllers not handling multiple controllers of same type
#134
FilipAlg
closed
9 months ago
0
Added workaround for TwoBodyTire not handling merge properly
#133
FilipAlg
closed
9 months ago
0
Added fix for prefab instances sometimes resetting component properties on play
#132
FilipAlg
closed
10 months ago
0
Added plotting functionality
#131
FilipAlg
closed
11 months ago
2
Remove restriction that terrain resolution has to be odd
#130
FilipAlg
closed
11 months ago
0
Added a workaround for Unity not handling setting hideFlags in custom inspector
#129
FilipAlg
closed
11 months ago
0
Fix CreateOrientedShapeTool creating empty collision meshes when source mesh is read/write disabled
#128
FilipAlg
closed
1 year ago
0
Add BottomContactThreshold option in DeformableTerrainShovelSettings
#127
FilipAlg
closed
1 year ago
0
Add Merge Nearby Vertices mesh processing option
#126
FilipAlg
closed
1 year ago
0
Added recalculation of intertia tensor on off-diagonal change
#125
FilipAlg
closed
1 year ago
0
Directly modify the position of the parent object
#124
chu12345
opened
1 year ago
2
Add setters and getters for terrain heights
#123
FilipAlg
closed
1 year ago
0
Android support ??
#122
davoodkharmanzar
opened
1 year ago
1
Update editor icons
#121
FilipAlg
closed
1 year ago
0
Added toggle for excluding shape from mass properties calculation
#120
FilipAlg
closed
1 year ago
0
Add option to print AGX log messages in unity console
#119
FilipAlg
closed
1 year ago
0
Fixed an issue causing a SIGSEGV when starting an application with a disabled shovel
#118
FilipAlg
closed
1 year ago
0
Added a note to the license manager about copying activated licenses
#117
FilipAlg
closed
1 year ago
0
Added proper links to AGXUnity docs to the inspector help button
#116
FilipAlg
closed
1 year ago
0
Changed default values in TwoBodyTireProperties to match AGX defaults
#115
FilipAlg
closed
1 year ago
0
Using Algoryx for detailed physics simulation of modern attack submarine's hydronamics in Unity 3D?
#114
Vytek
opened
1 year ago
0
Fixed ResetHeights causing contacts callbacks to not be called
#113
FilipAlg
closed
1 year ago
0
Fixed scaling and multiple visuals for RigidBodyEmitters using instancing
#112
FilipAlg
closed
1 year ago
0
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