issues
search
AliveTeam
/
alive_reversing
Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee
335
stars
44
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
fix editor context menu sometimes not appearing, fix moving multiple collisions
#1630
mouzedrift
closed
2 weeks ago
0
clean up some laughing gas code, make accessing switch states safer
#1629
mouzedrift
closed
1 month ago
0
update build instructions
#1628
mouzedrift
closed
1 month ago
0
RELIVE path extensions aren't handled
#1627
mouzedrift
opened
2 months ago
0
adding camera's isn't fully implemented
#1626
mouzedrift
opened
2 months ago
0
camera context menu sometimes doesn't appear when right clicking
#1625
mouzedrift
closed
2 weeks ago
0
Merge `AbilityRing`, remove unused `Throwable` files
#1624
mouzedrift
closed
2 months ago
0
Merge `TrapDoor` and `TimerTrigger`
#1623
mouzedrift
closed
2 months ago
0
Merge `BoomMachinePipe` and `BoomMachine`
#1622
mouzedrift
closed
2 months ago
0
Merge `Grenade` and `ThrowableArray`
#1621
mouzedrift
closed
2 months ago
0
Implement `RollingBall` in AE
#1620
mouzedrift
closed
2 months ago
0
Fix for memory exhaustion in GL renderer when minimised
#1619
rozniak
closed
3 months ago
0
AE Bug -- Control in demos --
#1618
Mariogamer12
opened
3 months ago
0
merge `ElectricWall` and 2 sfx funcs
#1617
mouzedrift
closed
3 months ago
0
merge `PaletteOverwriter` and `Electrocute`
#1616
mouzedrift
closed
3 months ago
0
merge `ParamiteWeb` and `Rope`
#1615
mouzedrift
closed
3 months ago
0
Windows 10 cmake build issues
#1614
sean-horton
closed
3 months ago
0
Scrolling text not localized
#1613
Wronschien
opened
6 months ago
2
bump appveyor image to Visual Studio 2022
#1612
mouzedrift
closed
9 months ago
0
fix gas emitter in AO not turning on
#1611
mouzedrift
closed
9 months ago
0
remove old issue templates, add feature request template
#1610
mouzedrift
closed
9 months ago
0
Standalone any bit Bug - Game crashes on start
#1609
BugreporterOddworld
opened
9 months ago
5
fix `latency_hack` not working properly when changing it to false in abe2.ini
#1606
mouzedrift
closed
12 months ago
0
Standalone any bit Bug - Compilation fails if path contains space (Linux)
#1605
nico0885
opened
1 year ago
0
Build fix.
#1604
d3nwah
closed
1 year ago
0
Audio SPU emulation (duckstation)
#1601
sean-horton
opened
1 year ago
0
a couple fixes
#1600
mouzedrift
closed
1 year ago
0
Hack pal allocs to never fail on recording/playbacks
#1599
MrSapps
closed
1 year ago
0
hack load elum resources to prevent desync on abi break branch
#1598
mouzedrift
closed
1 year ago
0
fix AO dove flip x check
#1597
mouzedrift
closed
1 year ago
0
240 Beta - Yellow "loading" mudokon icon doesn't appear
#1595
Mariogamer12
closed
1 year ago
1
fix a qt editor crash when exporting s1.lvl
#1592
mouzedrift
closed
1 year ago
0
Don't allow creating new paths with the path id 0
#1591
mouzedrift
opened
1 year ago
0
fix scrabs leaking their victim sometimes
#1590
MrSapps
closed
1 year ago
0
AE OG Bug - Bad mask for the menu door animation
#1589
d3nwah
opened
1 year ago
0
fix field_4_header_size_in_sectors calc
#1586
MrSapps
closed
1 year ago
0
Remove DynamicArrayIter + overlayid checks for killing objects on screen change.
#1585
MrSapps
closed
1 year ago
0
fix broken movie ref counting
#1584
MrSapps
closed
1 year ago
0
missing sync point in AO main loop
#1583
MrSapps
closed
1 year ago
0
normalise game loops and camera swappers, break recordings
#1582
MrSapps
closed
1 year ago
0
hack Vram_alloc_4956C0 to never fail to not de-sync abi_break
#1581
MrSapps
closed
1 year ago
0
AE Reversing Bug - FMV Freeze when holding enter
#1580
IogaMaster
opened
1 year ago
1
Remapping quiksave and quikload
#1579
IogaMaster
closed
1 year ago
2
de-sync fixes
#1578
MrSapps
closed
1 year ago
0
actually display the user's bind for throw in AE
#1576
rozniak
closed
1 year ago
0
return default msgbox response on display failure
#1575
rozniak
closed
1 year ago
0
AE & AO rev bug - Can't kill relive.
#1574
IogaMaster
closed
1 year ago
10
mud lag fixes round 2 (+remove slurg spawner to stop game crash)
#1573
MrSapps
closed
1 year ago
0
fix mud lag
#1572
MrSapps
closed
1 year ago
0
AE Rev Bug - Aslik frame offsets are wrong for CD data
#1571
rozniak
opened
2 years ago
0
Next