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Amarantine-xiv
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Amas-FF14-Combat-Sim
Apache License 2.0
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Overcrit/OverDH multipliers from stat
#47
lial6789
closed
2 months ago
1
Delete CoreSimulatorDev.ipynb
#46
Amarantine-xiv
closed
4 months ago
0
For downtime windows, damage needs to SNAPSHOT when the boss is targetable, not just apply when the boss is there
#45
Amarantine-xiv
closed
2 months ago
1
Autos should have application delays
#44
Amarantine-xiv
closed
6 months ago
1
AST: overcapping of seals is not tracked
#43
Amarantine-xiv
closed
2 months ago
0
Provide more flexibility in specifying damage formulas
#42
Amarantine-xiv
opened
7 months ago
1
+1 on dot and autos
#41
Amarantine-xiv
opened
7 months ago
0
BRD: does not work with logs processing due to job resources being tracked on the BRD job, but that makes it hard to execute and track on a class being buffed
#40
Amarantine-xiv
opened
7 months ago
6
Single instances of damage do not work correctly for printing/sampling
#39
Amarantine-xiv
closed
7 months ago
1
[DRG] Wheeling Thrust and Fang & Claw are missing potency in some cases.
#38
periodically-au
closed
7 months ago
1
[Request] Expose more data via `execute_rotation` in `per_skill_damage` to help debug calculations.
#37
periodically-au
closed
7 months ago
4
Investigate non-damaging skills potentially triggering fight start
#36
Amarantine-xiv
closed
2 months ago
0
Support LB casting and damage
#35
Amarantine-xiv
opened
7 months ago
0
Implement Logs_Simulator notebook, etro and fflogs integrations
#34
periodically-au
closed
7 months ago
1
DRK: Salted earth has a tick on cast,t hen aligns with actor ticks
#33
Amarantine-xiv
closed
2 months ago
1
AST: Make earthly star and stellar detonation easier to sequentially specify from a log
#32
Amarantine-xiv
closed
2 months ago
0
BLM: Enhanced Flare does not expire when we drop enochian
#31
Amarantine-xiv
closed
2 months ago
0
MCH: implement early queen termination of Queen
#30
Amarantine-xiv
opened
7 months ago
0
NIN: TCJ should get conditionals on # of uses (in case of mess-ups)
#29
Amarantine-xiv
opened
7 months ago
0
May need to set priority system for swiftcast vs lightspeed, triplecast, etc.
#28
Amarantine-xiv
closed
7 months ago
1
Move status_effect_denylist to be under the Skill itself rather than the DamageSpec.
#27
Amarantine-xiv
closed
7 months ago
1
Update README.md
#26
Amarantine-xiv
closed
8 months ago
0
Update README.md
#25
Amarantine-xiv
closed
8 months ago
1
StatusEffectTracker overrides buffs with the same name applied, but applies them at the wrong time
#24
Amarantine-xiv
opened
8 months ago
0
NIN: Fix Kassatsu
#23
Amarantine-xiv
closed
7 months ago
2
NIN: Fix Bunshin
#22
Amarantine-xiv
opened
8 months ago
0
Nin: Fix Hollow Nozuchi
#21
Amarantine-xiv
opened
8 months ago
2
Fix accounting for snapshotting damage in computing optimal buff/card timings
#20
Amarantine-xiv
closed
8 months ago
1
Have autos start on first damage instance, not first event.
#19
Amarantine-xiv
closed
8 months ago
1
Fix DRK Darkside buff refreshing
#18
Amarantine-xiv
closed
8 months ago
1
Centralize all sim/rotation controls into a single location
#17
Amarantine-xiv
closed
8 months ago
1
Add real class-specific tests
#16
Amarantine-xiv
closed
2 months ago
1
Add skill modifiers for combos/positionals
#15
Amarantine-xiv
closed
8 months ago
1
Simulator.get_per_skill_damage() should be a named tuple/class
#14
Amarantine-xiv
closed
7 months ago
1
Test cast periods take proper account of haste, etc. buffs.
#13
Amarantine-xiv
closed
7 months ago
1
Test for auto attack delay and haste buff
#12
Amarantine-xiv
closed
2 months ago
0
Lowest gcd recast time is 1.5s
#11
Amarantine-xiv
closed
7 months ago
1
Check that follow up skills have no timing specs
#10
Amarantine-xiv
closed
10 months ago
1
Add functionality and tests for party buffs
#9
Amarantine-xiv
closed
10 months ago
1
Add test to check if a status effect refreshes are handled appropriately when a status effect has, in fact, already expired
#8
Amarantine-xiv
closed
10 months ago
1
Fix animation locks for autos
#7
Amarantine-xiv
opened
10 months ago
0
Separate out JobClassFns for actual classes and for tests.
#6
Amarantine-xiv
closed
10 months ago
1
Follow-up skills may need skill modifiers
#5
Amarantine-xiv
closed
8 months ago
2
Add in functionality/tests for forced no crit/dh
#4
Amarantine-xiv
closed
10 months ago
1
Test classes do not auto-register/run on definition
#3
Amarantine-xiv
opened
10 months ago
0
Add auto attacks for healers
#2
Amarantine-xiv
closed
10 months ago
1
todo casttime
#1
Amarantine-xiv
closed
1 year ago
0