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Amoriem-Labs
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bulldog-bash
Bulldog Bash, migrated from Unity to GameMaker Studio 2. Amoriem Lab's second long-term project: Mortal Kombat meets Yale University admins.
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added final round of sfx, cleaned up some ui anims
#86
murtaza64
closed
2 years ago
0
Final touches
#85
murtaza64
closed
2 years ago
0
Hitboxes and Hitstun
#84
Risker202
opened
2 years ago
0
attached most sound effects and music
#83
murtaza64
closed
2 years ago
0
Misc bugfixes
#82
aderhall
closed
2 years ago
1
Special attacks
#81
aderhall
closed
2 years ago
0
Sound effects added
#80
christieyu
closed
2 years ago
0
Jetpacks now work!
#79
aderhall
closed
2 years ago
0
sfx import
#78
christieyu
closed
2 years ago
0
Fight screen
#77
murtaza64
closed
2 years ago
0
End game
#76
murtaza64
closed
2 years ago
0
sound effects and music
#75
murtaza64
opened
2 years ago
0
fight splash screen (dynamic)
#74
murtaza64
opened
2 years ago
0
title screen
#73
murtaza64
opened
2 years ago
0
Character select
#72
murtaza64
closed
2 years ago
0
pause menu placeholder
#71
jacobdunefsky
closed
2 years ago
1
Animation cancel
#70
aderhall
closed
2 years ago
0
Hit detection accuracy
#69
aderhall
closed
2 years ago
0
refactored keyboard input for attacks
#68
murtaza64
closed
2 years ago
0
Jetpack
#67
christieyu
opened
2 years ago
1
Pause menu
#66
murtaza64
opened
2 years ago
1
Power-ups
#65
christieyu
opened
2 years ago
0
Game flow--countdown, rounds, winner, play again
#64
murtaza64
opened
2 years ago
1
Hitboxes
#63
murtaza64
closed
2 years ago
0
Incorporate both hit detection and viewport changes
#62
aderhall
closed
2 years ago
1
Attacks and camera mergetest
#61
kayotaki
closed
2 years ago
1
Finished viewport basically SO SORRY WRONG BRANCH ASDFASDFASFD
#60
JiheHe
closed
2 years ago
1
Attacks
#59
kayotaki
closed
2 years ago
0
(2) Create function to attach hit system to health system
#58
christieyu
closed
2 years ago
0
preventing characters from landing on each other's heads
#57
kayotaki
opened
2 years ago
0
Implemented dashing for Chun and Salovey
#56
JiheHe
closed
2 years ago
0
Phys rotate fix
#55
aderhall
closed
2 years ago
0
(2) Starting character select room, tied to UI in-game
#54
christieyu
closed
2 years ago
1
Health bars and UI paxjryan
#53
paxjryan
closed
2 years ago
0
Dashing animations
#52
JiheHe
closed
2 years ago
2
Getting master branch so I can work with new version
#51
JiheHe
closed
2 years ago
0
Tweak friction, linear damping, walk speed, restitution, etc. for players to make movement feel snappy
#50
aderhall
closed
2 years ago
0
Fix phy_rotation to always be zero
#49
aderhall
closed
2 years ago
0
Physics improved
#48
aderhall
closed
2 years ago
0
(2) Add attacks
#47
christieyu
closed
2 years ago
0
fixed rooms
#46
kayotaki
closed
2 years ago
0
View port change
#45
JiheHe
closed
2 years ago
0
(1) Merge our 2 rooms
#44
christieyu
closed
2 years ago
0
I need it..
#43
JiheHe
closed
2 years ago
0
Room and floor
#42
JiheHe
closed
2 years ago
0
Background and floor
#41
JiheHe
closed
2 years ago
0
movement and collision
#40
kayotaki
closed
2 years ago
1
retry merge
#39
christieyu
closed
2 years ago
0
Got characters and objects for Salovey and Chun
#38
kayotaki
closed
2 years ago
0
Create gitignore and remove .DS_Store files
#37
aderhall
closed
2 years ago
0
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