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Amoriem-Labs
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planet-112
Planet 112, built using Unity. Amoriem Lab's third long-term project: a fantasy RPG where the player embarks on a mission to restore a planet's atmosphere by planting long-lost seeds from the past.
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Grid
#18
JiheHe
closed
1 year ago
0
Pest attempt
#17
JacobJFM
opened
1 year ago
0
Add simple oxygen level counter to a new LevelController object
#16
murtaza64
closed
1 year ago
0
rgfasd
#15
JiheHe
closed
1 year ago
0
Cleanup playerScript file
#14
aderhall
closed
1 year ago
0
Fixed jump again
#13
jaidensayshi
closed
1 year ago
0
Fixed jump
#12
jaidensayshi
closed
1 year ago
0
Fix Jump
#11
JacobJFM
closed
1 year ago
2
Jump
#10
jaidensayshi
closed
2 years ago
0
Plant trigger efficiency
#9
JiheHe
closed
2 years ago
0
Refactor InitPlayerInput
#8
aderhall
closed
2 years ago
0
(maybe) Use triggers to detect nearby plants
#7
aderhall
closed
2 years ago
1
Refactor existing script organization
#6
aderhall
closed
1 year ago
0
Local save game state
#5
aderhall
opened
2 years ago
0
Basic pests
#4
murtaza64
opened
2 years ago
1
Oxygen system
#3
murtaza64
opened
2 years ago
0
Adding Jump
#2
jaidensayshi
closed
2 years ago
1
Downgraded the project
#1
aderhall
closed
2 years ago
0