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AnalyticalGraphicsInc
/
gltf-vscode
This is an extension for Visual Studio Code to add support for editing glTF files.
Apache License 2.0
461
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63
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Fix typo
#172
bghgary
closed
5 years ago
1
Unsigned numbers
#171
emackey
closed
5 years ago
0
Content security policy
#170
emackey
closed
4 years ago
2
rootPath deprecation
#169
emackey
closed
5 years ago
2
Update tf-logo to be sized according to new rules.
#168
emackey
closed
5 years ago
0
Watch all files referenced by glTF asset
#167
bghgary
closed
5 years ago
8
Articulations
#166
emackey
closed
5 years ago
1
Add support for editing multiple morph target animations.
#165
emackey
closed
5 years ago
0
Update preview panel when document changes
#164
bghgary
closed
5 years ago
1
Is it possible to support automatic reload?
#163
ikeough
closed
5 years ago
8
Update Babylon logo
#162
bghgary
closed
5 years ago
3
Fix broken matrix values in inspect data view
#161
bghgary
closed
5 years ago
0
Inspecting accessor data sometimes shows incorrect values
#160
Mknsri
closed
5 years ago
5
previewHtml still used for ALT-D
#159
emackey
closed
3 years ago
0
Tslint upgrade
#158
emackey
closed
5 years ago
0
Schema update
#157
emackey
closed
5 years ago
1
Don't limit device ratio in Babylon view
#156
bghgary
closed
5 years ago
3
BabylonJS inspector"record video" output?
#155
ziriax
opened
5 years ago
1
Better error reporting
#154
emackey
closed
5 years ago
0
Update babylonjs modules
#153
bghgary
closed
5 years ago
1
Babylon previewer: "script error"
#152
tkazik
closed
5 years ago
8
Look through camera defined in GLTF scene?
#151
ziriax
opened
5 years ago
1
Fix Babylon Draco configuration to allow offline use
#150
emackey
closed
5 years ago
0
Add if check around setting environment in babylonView
#149
bghgary
closed
5 years ago
1
Scene based animations
#148
M1ntcraft3r
closed
4 years ago
2
Add support to copy inspect data to clipboard
#147
bghgary
closed
5 years ago
2
copy Inspect Data treeview to clipboard
#146
andreasplesch
closed
5 years ago
2
Fix bad formatting for joints in mesh primitive view
#145
bghgary
closed
5 years ago
2
Avoid setting the ThreeJS environment map on unlit materials.
#144
emackey
closed
5 years ago
1
KHR_materials_unlit materials show the reflection map in ThreeJS preview.
#143
emackey
closed
5 years ago
0
Add command to swap matrix for TRS
#142
emackey
opened
5 years ago
1
Put some simple guards around tree expansion.
#141
emackey
closed
5 years ago
0
Swap out glTF logo for TF bug.
#140
emackey
closed
5 years ago
1
Babylon previewer: Material access issue?
#139
tkazik
closed
5 years ago
3
glTF.expandOutlineWithSelection broken
#138
emackey
opened
5 years ago
1
Update sidebar glTF logo
#137
emackey
closed
5 years ago
4
Fix bug in gltfWindow
#136
bghgary
closed
5 years ago
3
Schema updates
#135
emackey
closed
5 years ago
0
Update README with more screenshots of new stuff.
#134
emackey
closed
5 years ago
0
buffer.uri / image.uri validator accepting non-relative uri only, and not resources served over http(s)
#133
xgui3783
closed
5 years ago
5
Your extension is affected by event stream and have been blocked
#132
auchenberg
closed
6 years ago
3
Why was the extension unpublished?
#131
lexaknyazev
closed
6 years ago
4
GLB to GLTF
#130
dylangeofs
closed
5 years ago
4
glTF debugger
#129
bghgary
closed
5 years ago
11
Hotkeys for previewing Draco data
#128
emackey
opened
6 years ago
0
Allow error messages to append to previous errors.
#127
emackey
closed
6 years ago
0
Fixed an issue with default model orientation in Cesium.
#126
emackey
closed
6 years ago
0
Babylon preview: 'loadAsset of unknown' error
#125
tkazik
closed
5 years ago
6
Add schema support for EXT_lights_image_based
#124
emackey
closed
6 years ago
0
Switch to webview for previewing glTF files
#123
bghgary
closed
6 years ago
14
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