AntiSC2 / TidyEngine

TidyEngine is my exam work for school
MIT License
2 stars 0 forks source link
cmake cross-platform game-engine glfw libogg lua-script

TidyEngine

TidyEngine is a game engine that was created for making games in a C++ framework. V0.2 moved away from SDL2 and instead uses GLFW for window and input handling. It uses glad and GLFW for fast modern OpenGL rendering. It also uses the stb_image.h header file for bitmap loading and for audio it uses OpenAL as a backend and libogg for loading audio files. Right now the only scripting that is supported is Lua scripting.

Features

Build instructions

Here is all the dependencies you need for building the engine:

Linux Instructions

Windows Instructions with Visual Studio

License

TidyEngine is under the MIT License. Certain files under the bin/ folder have other licenses applied to them. Please check LICENSE-ART.md located under the bin/ folder for more information.