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ArchipelagoMW-HollowKnight
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Archipelago.HollowKnight
Hollow Knight mod enabling Archipelago multiworld interoperability.
MIT License
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Display slot name on resume screen
#181
BadMagic100
closed
2 months ago
0
Remote_Items clears when loading a save
#180
BadMagic100
closed
1 year ago
0
Add resume menu to allow changing slot settings
#179
BadMagic100
closed
1 year ago
1
Merge main into resume menu
#178
BadMagic100
closed
1 year ago
0
Start receiving items much later after loading a save
#177
BadMagic100
closed
1 year ago
0
ItemLink is a little janky
#176
BadMagic100
closed
1 year ago
1
Bring back stricter deathlink, no HKMirror required
#175
BadMagic100
closed
1 year ago
0
allow access to RemotePlacements
#174
KonoTyran
closed
1 year ago
0
Keep a placement tracking already-received items
#173
BadMagic100
closed
1 year ago
0
Grub count showing on pick up when collecting vanilla grub locations.
#172
KonoTyran
closed
1 year ago
2
Goal tweaks
#171
BadMagic100
closed
1 year ago
0
Grubhunt Goal
#170
BadMagic100
closed
4 months ago
1
Style checker action
#169
BadMagic100
opened
1 year ago
0
Write a proper style guide
#168
BadMagic100
closed
1 year ago
0
Abolish all uses of var
#167
KonoTyran
closed
1 year ago
1
Refactor goals
#166
BadMagic100
closed
1 year ago
0
Godhome goals
#165
BadMagic100
opened
1 year ago
1
Adjust deathlink logic and add better logging
#164
BadMagic100
closed
1 year ago
0
Add Hint Tracking
#163
KonoTyran
closed
1 year ago
0
Mark hinted locations and items as previewed
#162
BadMagic100
closed
1 year ago
0
Fix for APMapMod Support
#161
KonoTyran
closed
1 year ago
0
Sandbox deathlink handling in a module
#160
BadMagic100
closed
9 months ago
0
Sandbox connect/send/receive handling in a module
#159
BadMagic100
closed
5 months ago
1
Bump Archipelago.MultiClient.Net from 5.0.5 to 5.0.6
#158
dependabot[bot]
closed
1 year ago
0
[Deathlink] Add the ability to choose the penalty for shade/geo loss and charm breakage separately
#157
BadMagic100
closed
9 months ago
1
Build artifact cleanup
#156
BadMagic100
closed
1 year ago
0
Build artifact cleanup
#155
BadMagic100
closed
1 year ago
0
Use MAPI newtonsoft
#154
BadMagic100
closed
1 year ago
0
Use ItemFactory to handle item creation and tagging
#153
BadMagic100
closed
1 year ago
0
Hint previews sooner
#152
BadMagic100
opened
1 year ago
3
See if we can just use MAPI's NewtonSoft
#151
BadMagic100
closed
1 year ago
3
Allow out-of-logic goals
#150
BadMagic100
closed
1 year ago
0
Enable Dependabot
#149
BadMagic100
closed
1 year ago
0
Update readme
#148
BadMagic100
closed
1 year ago
0
Generic Plugin Support
#147
BadMagic100
opened
1 year ago
3
Enable Dependabot
#146
BadMagic100
closed
1 year ago
0
Correct branch name in workflows
#145
BadMagic100
closed
1 year ago
0
Lots of cleanup and CI
#144
BadMagic100
closed
1 year ago
0
Enable nullability analysis
#143
BadMagic100
opened
1 year ago
0
Deathlink sometimes breaks
#142
BadMagic100
closed
1 year ago
0
Update contribution guidelines
#141
BadMagic100
closed
1 year ago
0
Tuk Egg check
#140
BadMagic100
opened
1 year ago
0
Send and Receive performance improvements
#139
BadMagic100
closed
5 months ago
0
Revisit readme
#138
BadMagic100
closed
1 year ago
0
Support WSS
#137
BadMagic100
closed
1 year ago
0
Add required checks to branch protection rules
#136
BadMagic100
closed
1 year ago
1
Add build and release workflows
#135
BadMagic100
closed
1 year ago
0
Start location
#134
BadMagic100
opened
1 year ago
0
Remote custom skills (and other items) are loaded in the local save
#133
BadMagic100
closed
1 year ago
1
v0.1.1.2
#132
Ijwu
closed
1 year ago
0
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