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Arnklit
/
Waterways
A tool to generate river meshes with flow and foam maps based on bezier curves.
https://github.com/Arnklit/WaterGenGodotDemo
MIT License
1.03k
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68
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Unable to enable this Addon in "Godot v4.2.2".
#26
vishalbandre
closed
5 months ago
2
minor stuff obstructing editions in godot 4.x
#25
tehKaiN
closed
7 months ago
2
Cannot work with Godot 4.1.1
#24
Yourfog
opened
1 year ago
1
Godot 4 stable
#23
RancidMilkGames
closed
7 months ago
10
Modifications to work with custom Terrain Modules using RIDs
#22
ozzr
closed
1 year ago
0
Modifications to be used with Custom Terrain Modules
#21
ozzr
opened
1 year ago
0
GD4 Errors & Other issues
#20
TokisanGames
opened
1 year ago
23
TRACKER - 16-bit depth viewports needed for improved flowmap calculation (BLOCKED by Godot 4.0)
#19
Arnklit
opened
1 year ago
2
Update to Godot 4.0 Beta 3
#18
cridenour
closed
1 year ago
2
Update README.md
#17
ilyabrin
closed
2 years ago
0
Fix gd4 conversion errors
#16
TokisanGames
closed
2 years ago
0
Initial Godot 4 conversion
#15
TokisanGames
closed
2 years ago
0
Added unique colors for the different handles, faded when under terrain
#14
Srekel
closed
2 years ago
1
Added unique colors for the different handles, faded when under terrain
#13
Srekel
closed
2 years ago
1
Duplicating nodes should create unique curves
#12
TokisanGames
opened
3 years ago
4
Physics based water system.
#11
sairam4123
opened
3 years ago
7
Why water shader type does not flow?
#10
FrankLeeC
closed
3 years ago
4
Issue with transparent objects
#9
Mercadud
closed
3 years ago
5
Water shader does not work with an orthogonal camera
#8
kelteseth
closed
3 years ago
4
Gizmo handle constraints
#7
winston-yallow
closed
3 years ago
2
WaterSystems instantiated into other scenes do not work correctly
#6
Arnklit
opened
3 years ago
0
Feature Request: Albedo as gradient
#5
NHodgesVFX
closed
3 years ago
3
Use SpatialMaterial's Proximity Fade feature to smoothly fade out water edges
#4
Calinou
closed
3 years ago
3
Rename suggestion: Rename "Normal Scale" to "Normal depth" and "Tiling" to "Texture scale"
#3
golddotasksquestions
closed
3 years ago
2
Feature request: make "Clarity" property a Graph curve
#2
golddotasksquestions
closed
3 years ago
1
water_x2 is not used in shader
#1
capttheo
closed
3 years ago
4