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Arvtesh
/
UnityFx.Outline
Screen-space outlines for Unity3d.
MIT License
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Show and hide outline on Objects in URP
#24
ATHellboy
closed
4 years ago
5
URP depth desting does not work when MSAA is enabled
#23
Arvtesh
closed
3 years ago
0
Option to filter meshes by Rendering Layer Mask in Renderer component
#22
Weeeqt
closed
3 years ago
0
URP outlines not working in Unity 2020.2
#21
Arvtesh
closed
4 years ago
1
Screen turning black in URP
#20
LucaBGt
closed
4 years ago
1
Added opaque texture requirement to URP section
#19
joshcamas
closed
4 years ago
4
Depth testing on only one layer
#18
mashlol
closed
4 years ago
1
Lot of compile-time errors.
#17
VayKekaz
closed
4 years ago
3
Outlines only work in editor
#16
YahkubR
closed
4 years ago
6
Remove object from layer?
#15
Noxalus
closed
4 years ago
2
Post-processing outlines on mobiles
#14
Arvtesh
closed
4 years ago
0
Add support for single pass instanced rendering for VR
#13
Arvtesh
closed
4 years ago
0
Merge objects in the same layer
#12
Noxalus
closed
4 years ago
7
Add ability to set `CameraEvent` from inspector
#11
Arvtesh
closed
4 years ago
0
alpha mask or cutout object support request
#10
weirdouncle
closed
4 years ago
3
Add possibilty to select outline renderers using layer masks
#9
abogarsukov
closed
4 years ago
0
Add `OutlineBuilder` helper behavior
#8
Arvtesh
closed
4 years ago
0
Does not work on Android
#7
abogarsukov
closed
4 years ago
0
Add HDRP support
#6
Arvtesh
opened
4 years ago
2
Add URP support
#5
Arvtesh
closed
4 years ago
0
IndexOutOfRangeException when settings outline width to max value (32)
#4
abogarsukov
closed
4 years ago
0
does it work on urp project?
#3
wtksana
closed
4 years ago
3
Update CommandBuffers on each update of OutlineEffect and OutlineBehaviour
#2
abogarsukov
closed
4 years ago
0
Hide outline based on depth ?
#1
jcrombez
closed
4 years ago
2
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