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Batfoxkid
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Freak-Fortress-2-Rewrite
The gamemode that's now also a standalone boss maker.
https://forums.alliedmods.net/forumdisplay.php?f=154
GNU General Public License v3.0
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[Bug] Spawned minion which was boss during BvB won't have cosmetics
#161
naydef
opened
8 months ago
0
Use SetScriptOverlayMaterial to apply overlays
#160
naydef
closed
7 months ago
1
Fix not compiling
#159
naydef
closed
8 months ago
0
[Bug] CI should report failure even If one of the plugins fails to compile
#158
naydef
closed
8 months ago
0
[Bug] freak_fortress_2\weapons.sp(503) : error 017: undefined symbol "damagetype"
#157
Frixux
closed
8 months ago
0
Fix crit type limit
#156
M60TM
closed
8 months ago
2
ff2r_menu_abilities: Fix 'ontick' not working
#155
naydef
closed
8 months ago
0
[ff2r_default_abilities.smx] [Gamedata] Could not find CTFPlayer::m_iBlastJumpState
#154
Frixux
closed
8 months ago
1
[Request] bring back ff2_bot_rage from ff2 unofficial. I am trying to play bvb with bots. with the ff2 bot plugin only 1 bot rages, while the doesnt. But when i used unofficial all bots could rage so im guessing it was ff2_bot_rage convar to make them work
#153
ghost
closed
5 months ago
0
Do exact boss name matching in OnSpecialSelected
#151
naydef
closed
8 months ago
0
Add parameter to rage_cloneattack to allow bosses to become minions
#150
naydef
closed
9 months ago
0
Setting m_iBlastJumpState on superjump
#149
M60TM
closed
9 months ago
1
Fix switching to previous weapon not working correctly
#147
naydef
closed
9 months ago
0
[Bug] rage_instant_teleport making bosses stuck in players
#146
naydef
closed
5 months ago
0
[Bug] attribute 410 `damage bonus while disguised`'s mini crit is not working
#144
M60TM
opened
9 months ago
0
Fix strip on wearable
#143
M60TM
closed
9 months ago
0
[Bug] Using 'lifetime' with 'rage_new_weapon' when the new weapon replaces an existing weapon, the boss can get old weapon by scrolling
#142
naydef
closed
9 months ago
0
[Bug] Spinning miniguns when using 'rage_new_weapon' with 'lifetime' > 0.0 on removal will cause the boss to be slowed down
#141
naydef
closed
9 months ago
1
[Bug] Using the new 'lifetime' parameter of 'rage_new_weapon' doesn't switch to old weapon on expiration of the new weapon
#140
naydef
closed
9 months ago
1
[Request] Boss speed management
#139
samuuuuuuuu
closed
5 months ago
1
[Bug] Still `mod crit type on bosses` is not working properly
#138
M60TM
closed
8 months ago
1
[Request] SetScriptOverlayMaterial as replacement for r_screenoverlay
#137
naydef
closed
7 months ago
0
[Bug] I can't join the blue team in any way. The round doesn't start. What to do?
#136
KarlHelsenberg
closed
10 months ago
1
[Bug] Unknown bug that causes players to not join any team
#135
DanishSoup
closed
10 months ago
1
[Bug] Using "special_anchor" with "special_mobility" teleport bypasses stun
#134
DanishSoup
closed
10 months ago
0
freak_fortress_2: Fix unlocking capture point is not working
#133
M60TM
closed
10 months ago
0
[Bug] Weapon can't have attribute and custom section at once unlike our intention
#132
M60TM
closed
10 months ago
2
ff2r_default_abilities: Allow specifying duration of a weapon
#131
naydef
closed
10 months ago
6
[Bug] [Gamedata] Failed to create call: CBasePlayer::EquipWearable
#130
Frixux
closed
10 months ago
0
[Bug] Lives don't work too well
#129
Frixux
closed
10 months ago
0
[Bug] Menu conflict when spectaing duo partner
#128
naydef
closed
10 months ago
0
[Request] Allow special_mobility teleportation to specify allied/enemy team to teleport to
#127
naydef
closed
10 months ago
0
[Bug] during the countdown of the boss round, music immediately turns on
#126
Frixux
closed
10 months ago
0
[Bug] sound_lastman on duo boss is not working properly
#125
Frixux
closed
10 months ago
0
[Bug] Non-boss players (possibly only bots) in boss team
#124
naydef
closed
1 month ago
1
[Bug] ff2r_menu_abilities: flag 8: Partner (Requires a teammate boss alive to cast) (seems not working)
#122
Frixux
closed
10 months ago
0
[Request] Make setting rage over 100 using "ff2_addrage" work correctly
#121
DanishSoup
closed
5 months ago
0
[Bug] Using invis watch on boss causes boss to hold invis watch and wont auto switch away
#120
DanishSoup
closed
10 months ago
0
[Bug] rage_cloneattack respawn bug
#119
Frixux
closed
10 months ago
0
[Request] Add 'duration' to weapons spawned by rage_new_weapon
#118
naydef
closed
10 months ago
0
[Request] Global Cooldown for rage_ability_management (ff2r_epic_abilities)
#117
Frixux
closed
5 months ago
1
[Bug] "rage_cloneattack" does not summon from blue team, still summons spectators
#116
DanishSoup
closed
11 months ago
0
[Bug] ff2r_menu_abilities: When your partner died, or player dies you can see the menu.
#115
Frixux
closed
10 months ago
2
[Bug] ff2r_menu_abilities: flags arg seems not working
#114
Frixux
closed
11 months ago
2
ff2r_menu_abilities: Add global cooldown
#113
naydef
closed
11 months ago
0
ff2r_default_abilities: Fix CBS randomly getting Bat weapon
#112
naydef
closed
11 months ago
0
[Bug] Monoculus doing damage will generate errors
#111
naydef
closed
11 months ago
0
[Request] ff2r_menu_abilities is missing global ability cooldown
#110
naydef
closed
11 months ago
2
ff2r_default_abilities: Remove default value on rage_stun(sg)
#108
M60TM
closed
11 months ago
1
[Bug] Error in console when checking weapon stats as boss
#107
naydef
closed
11 months ago
0
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