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Batfoxkid
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Freak-Fortress-2-Rewrite
The gamemode that's now also a standalone boss maker.
https://forums.alliedmods.net/forumdisplay.php?f=154
GNU General Public License v3.0
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ff2r_menu_abilities: Fix menu not working properly
#105
naydef
closed
11 months ago
0
[Bug] Bosses get moved to RED team during BvB after some rounds
#104
UberMedicFully
closed
10 months ago
2
ff2r_default_abilities: Add more options to special_mobility
#103
M60TM
closed
11 months ago
0
[Bug] Prevent spectators from being spawned using "rage_cloneattack"
#102
DanishSoup
closed
11 months ago
0
ff2r_default_abilities: Fix explosive dance remaining after death
#101
M60TM
closed
11 months ago
0
[Request] Add an option for class based last man rage gain
#100
DanishSoup
opened
11 months ago
0
[Request] Add an option for gaining rage on airblast for pyro
#99
DanishSoup
opened
11 months ago
0
[Bug] Using "special_mobility" teleport with "fists" melee will instant kill teleportee
#98
DanishSoup
closed
11 months ago
0
[Bug] Crit-a-cola does not give crits when using attribute 179
#97
DanishSoup
closed
6 months ago
1
[Bug] Demoshield using attribute 52 does not come back next round when hit
#96
DanishSoup
closed
11 months ago
0
freak_fortress_2: Remove color tags from bgm name and artist if not printing them on chat.
#95
naydef
closed
11 months ago
0
freak_fortress_2: Fix minion class fix being incomplete
#94
naydef
closed
11 months ago
0
ff2r_default_abilities: Fix crash due to uncached model
#93
naydef
closed
12 months ago
0
freak_fortress_2: Fix FF2R_CreateBoss not understanding "class" with string
#91
naydef
closed
12 months ago
0
freak_fortress_2: Fix FF2_GetBossName erroring in IsClientInGame
#90
naydef
closed
12 months ago
0
ff2r_default_abilities: Apply 'show' fix
#88
naydef
closed
12 months ago
0
freak_fortress_2: Fix weapon hiding not working
#87
naydef
closed
12 months ago
0
ff2r_menu_abilities: Fix menu being very broken
#86
naydef
closed
1 year ago
0
ff2r_menu_abilities: Fix 'weapon' key not working
#85
naydef
closed
1 year ago
0
freak_fortress_2: Don't replace sounds when water splashing
#84
naydef
closed
1 year ago
0
freak_fortress_2: Fix 'catch_replace' being very broken
#83
naydef
closed
1 year ago
0
freak_fortress_2: Don't rename plugins in 'optional' folder
#82
naydef
closed
1 year ago
0
ff2r_default_abilities: Fix ability not fetching arguments correctly
#81
naydef
closed
1 year ago
0
Fix custom attributes aren't working
#80
M60TM
closed
1 year ago
0
[Bug] All versions above 1.1.115 are not loading files properly
#77
Slamm33
closed
1 year ago
2
don't rename plugins if using disabled folder
#75
bottiger1
closed
1 year ago
1
Remove requirement for sw.vtx
#73
bottiger1
closed
1 year ago
0
Update ff2.txt
#68
artvin01
closed
1 year ago
0
[Bug] Setting "ff2_plugin_subplugins" to a directory inside a directory crashes the server
#67
DanishSoup
closed
1 year ago
2
[Bug] Clipless ammo weapons won't switch after running out of ammo
#65
DanishSoup
closed
1 year ago
3
[Bug] Flying Guillotine Damage
#64
DanishSoup
closed
1 year ago
1
[Bug] special_anchor still won't go away after usage
#63
DanishSoup
closed
1 year ago
0
[Request] Make horizontal/forward force scale with special_mobility percent
#62
DanishSoup
closed
1 year ago
1
Make FF2R_GetClientScore optional
#60
MAGNAT2645
closed
1 year ago
0
[Request] Global Cooldown for ff2r_menu_abilities
#59
J0BL3SS
closed
11 months ago
1
Fix For "backstab shield" Attribute 52
#57
J0BL3SS
closed
1 year ago
1
Fix for TF2U_GetMaxOverheal() and Attribute sanguise
#56
J0BL3SS
closed
1 year ago
0
Add named attributes to bosses
#55
tsuza
closed
1 year ago
1
[Bug] The Waiting for Players No Longer work
#54
J0BL3SS
closed
1 year ago
0
[Bug] ff2r_default_abilities "special_anchor"
#53
J0BL3SS
closed
1 year ago
0
[Bug] ff2r_menu_abilities Mana doesn't work
#52
J0BL3SS
closed
1 year ago
1
[Bug] Attribute 217 "sanguisuge" has no max overheal capacity whatsoever
#51
J0BL3SS
closed
1 year ago
0
[Bug] Attribute 52 "backstab shield" doesn't block boss hits on shield
#50
sirmanticore
closed
1 year ago
0
[Bug] Server seems to crash during a round on a map change
#48
UberMedicFully
closed
1 year ago
5
[Request] Put subplugins in the disabled folder
#47
bottiger1
closed
1 year ago
0
[Bug] Bug to join and play in Boss side
#46
Joaquel
closed
1 year ago
1
[Bug] FF2R Seems to cause MvM waves to not start after the map has changed from FF2 gamemode
#45
StShAzzy
closed
1 year ago
5
[Request] Add more custom attributes that simulate weapons back from the Unofficial FF2
#44
TheGreatWeegee
closed
1 year ago
2
[Bug] damage_penalty/damage_bonus doesn't work on boss's weapons
#43
TheGreatWeegee
closed
1 year ago
3
Frame by Frame Config Loading
#42
Batfoxkid
closed
1 year ago
0
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