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Batfoxkid
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Freak-Fortress-2-Rewrite
The gamemode that's now also a standalone boss maker.
https://forums.alliedmods.net/forumdisplay.php?f=154
GNU General Public License v3.0
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[Bug] On Win as boss, boss just t-pose with, his minions too + On the first round, the music turns on before the round begins
#40
Frixux
closed
1 year ago
5
[Bug] When Kill For Example Scout Playing sound on kill for medic.
#39
Frixux
closed
1 year ago
4
[Bug] rage_ability_management - cycler switch bug
#38
TheGreatWeegee
closed
1 year ago
0
At the change/start of the map, i can not enter the blue/red team
#37
Frixux
closed
1 year ago
5
Epic Scout
#36
Batfoxkid
closed
1 year ago
0
[Bug] Having a file with a letter beginning in "t" with a backslash causes files to not work properly
#35
DanishSoup
opened
1 year ago
1
Fixes Issue #31
#34
JPZV
closed
1 year ago
1
Fixes bug allowing Red to change to Blu
#33
JPZV
closed
1 year ago
0
Fixes Issue #31
#32
JPZV
closed
1 year ago
1
[Bug] Invalid Handle exception on every round start
#31
JPZV
closed
1 year ago
0
Updated
#30
minesettimi
closed
2 years ago
1
[Bug] Bosses that use medic dont revert class
#29
minesettimi
closed
2 years ago
0
Replace Artifacts with Releases
#28
Batfoxkid
closed
2 years ago
0
[Bug] crash on freak damage taken
#27
hoffor
closed
2 years ago
0
Enable Cap ConVar
#26
minesettimi
closed
2 years ago
0
Add player glow to last player on team (configurable)
#25
minesettimi
closed
2 years ago
1
Eureka Fix
#24
minesettimi
closed
2 years ago
5
[Bug] Using short boss cfg names wont recognize boss
#23
DanishSoup
closed
2 years ago
0
[Bug] Boss rage crashes the server on occasion.
#22
minesettimi
closed
1 year ago
3
[Bug] Home teleport block can be circumvented with eureka_teleport 1.
#20
minesettimi
closed
2 years ago
1
[Bug] Weighdown gravity doesnt reset.
#19
minesettimi
closed
2 years ago
0
[Bug] CTFPlayer::DropAmmoPack uses unsupported pass flags
#18
minesettimi
closed
2 years ago
0
[BUG] DHooks crash on Windows when attacking any enemy player as a boss
#17
TheGreatWeegee
closed
2 years ago
3
Update README.md
#16
tsuza
closed
2 years ago
0
Cleaner way to strip static attributes
#15
tsuza
closed
2 years ago
0
[ADDITION?] Throwing Sapper Implementation.
#14
TheGreatWeegee
closed
2 years ago
1
[ADDITION?] More global values for abilities like "buttonmode"
#13
TheGreatWeegee
opened
2 years ago
1
[QUESTION] About adding CWX weapons.
#12
TheGreatWeegee
closed
2 years ago
2
Add missing Demopan model files
#11
Dispenz0r
closed
2 years ago
0
Make a proper readme file
#10
tsuza
closed
2 years ago
0
Move SDKHook_LibraryAdded and ...Removed
#9
tsuza
closed
2 years ago
0
Proper way to strip attributes
#8
tsuza
closed
2 years ago
3
Named Attributes
#7
tsuza
closed
2 years ago
2
Added return values to some Dhooks
#6
tsuza
closed
2 years ago
0
Fix typo
#5
tsuza
closed
2 years ago
1
Weapon Attributes
#4
tsuza
closed
2 years ago
3
Replace KillTimer with delete & sanitize timers
#3
tsuza
closed
2 years ago
3
ff2r_default_abilities handle errors
#2
tsuza
closed
2 years ago
1
Add multi target filters
#1
tsuza
closed
2 years ago
0
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