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BedfordWest
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fragmentology
Project to make a game together for funsies.
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add touchpad sprites
#122
andydelso
opened
6 years ago
0
add touchpad controls
#121
andydelso
opened
6 years ago
0
Asset/goblin1
#120
andydelso
closed
6 years ago
0
Feat/junit
#119
BedfordWest
closed
6 years ago
0
feat(refactor): Refactored the entire project to be in accordance wit…
#118
BedfordWest
closed
6 years ago
0
feat(player_physics_refactor): Refactored the player physics
#117
BedfordWest
closed
6 years ago
0
add rock pile asset
#116
andydelso
closed
6 years ago
0
feat(physics_refactor): Added initial groundwork for the physics refa…
#115
BedfordWest
closed
6 years ago
0
Feat/cover mechanics
#114
BedfordWest
closed
6 years ago
2
fix(wall_walking): Fixed collision with walls
#113
BedfordWest
closed
6 years ago
0
feat(stick_recolor): Recolored the stick and stick bundle
#112
BedfordWest
closed
6 years ago
0
Update/slime colors
#111
andydelso
closed
6 years ago
0
feat(ground_recolor): Finished recoloring the ground tiles
#110
BedfordWest
closed
6 years ago
0
Feat/add redone character assets
#109
andydelso
closed
6 years ago
0
feat(cavewall_recolor): Actually checking in the cavewall recolor thi…
#108
BedfordWest
closed
6 years ago
0
feat(db32_wall): Added the db32 palette and redid the cavewall in it …
#107
BedfordWest
closed
6 years ago
0
add dawnbringer palette
#106
andydelso
closed
6 years ago
0
Feat/universal palette
#105
BedfordWest
closed
6 years ago
1
feat(soft_cover): Added a stick bundle soft cover
#104
BedfordWest
closed
6 years ago
1
Feat/enemy chasing
#103
BedfordWest
closed
6 years ago
0
fix/wall clipping
#102
BedfordWest
opened
6 years ago
0
Create GUI/Overlay assets
#101
BedfordWest
opened
6 years ago
2
Add game over logic
#100
BedfordWest
opened
6 years ago
0
Create game over asset
#99
BedfordWest
opened
6 years ago
2
Create studio logo
#98
BedfordWest
opened
6 years ago
2
Create intro screen asset
#97
BedfordWest
opened
6 years ago
2
Add intro screen logic
#96
BedfordWest
opened
6 years ago
0
fix/physics boxes trailing ahead of sprites
#95
BedfordWest
opened
6 years ago
2
Feat/cavewall
#94
BedfordWest
closed
6 years ago
0
feat(slime_sound): Added sound for the slimes patrolling that drops o…
#93
BedfordWest
closed
6 years ago
0
feat(music): Added cave music to the game
#92
BedfordWest
closed
6 years ago
0
feat(item_sound): Added the item pickup sound
#91
BedfordWest
closed
6 years ago
0
feat(audio): Added audio management and an alert sound
#90
BedfordWest
closed
6 years ago
0
feat(items): Items are now "picked up" when you walk over them.
#89
BedfordWest
closed
6 years ago
0
feat(enemy_roam): Enemy roam behavior is now more realistic
#88
BedfordWest
closed
6 years ago
0
add ability to toggle box2d debug drawing to input controller
#87
andydelso
closed
6 years ago
1
feat/add standing character sprite and adjust settings to suit
#86
andydelso
closed
6 years ago
0
feat(alerting): Added enemy alert behavior
#85
BedfordWest
closed
6 years ago
0
Feat/light bodies
#84
BedfordWest
closed
6 years ago
0
add blob asset; into code as well
#83
andydelso
closed
6 years ago
0
Add GUI/Overlay logic
#82
watsondarren
opened
6 years ago
0
Created Object physics
#81
watsondarren
closed
6 years ago
0
feat(stick): Added a stick object to the game
#80
BedfordWest
closed
6 years ago
0
Feat/add wall asset
#79
andydelso
closed
6 years ago
0
feat(ground_tiles): Added several new ground tiles, and adjusted the …
#78
BedfordWest
closed
6 years ago
0
chore(asset_refactor): refactored nonliving assets to handle multiple…
#77
BedfordWest
closed
6 years ago
0
fix(palette): Reorganized the color palette to be more usable
#76
BedfordWest
closed
6 years ago
0
fix(patrolling): Patrolling behavior was only using the bottom 1/4 of…
#75
BedfordWest
closed
6 years ago
0
change quit button to esc from Q in case of accidental presses
#74
andydelso
closed
6 years ago
0
add basic ground texture to game assets and load it
#73
andydelso
closed
6 years ago
1
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