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Bioblaze
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DOGEngine
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Portal2D: fixed collision, added entity rendering system, made window resizable.
#17
segfaultdev
closed
6 months ago
0
Portal2D: fixed floor and ceiling clipping, rewrote collisions, etc.
#16
segfaultdev
closed
6 months ago
0
Portal2D: corrected perspective texturing, added colored floors, changed room height system, etc.
#15
segfaultdev
closed
7 months ago
0
Gameplay Replay System
#14
Bioblaze
opened
7 months ago
0
Texture Atlas Generation
#13
Bioblaze
opened
7 months ago
3
Added some placeholder materials
#12
lexis-nexus
closed
7 months ago
0
Portal2D: implemented floor rendering, added height levels and more!
#11
segfaultdev
closed
7 months ago
0
Portal2D: fixed multiple stuff (check description).
#10
segfaultdev
closed
7 months ago
0
Portal2D: texture mapping works now (more or less)!
#9
segfaultdev
closed
7 months ago
0
Game Menu Manager Class
#8
Bioblaze
opened
7 months ago
0
Portal2D: implemented wall rendering.
#7
segfaultdev
closed
7 months ago
0
Game Manager Class
#6
Bioblaze
opened
7 months ago
0
Server Networking Class
#5
Bioblaze
opened
7 months ago
1
Client Networking Class
#4
Bioblaze
opened
7 months ago
1
Create base Packet Structure
#3
Bioblaze
opened
7 months ago
1
Portal2D: created basic Portal2D structure.
#2
segfaultdev
closed
7 months ago
0
DOGEngine: add necessary files for building on Linux.
#1
segfaultdev
closed
7 months ago
0