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BryanSWeber
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CUNYAIModule
CUNYBot, an AI that plays complete games of Starcraft.
MIT License
6
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3
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Restoring Student Branch
#141
BryanSWeber
closed
5 years ago
0
Fixed Drone, attaching to student
#140
BryanSWeber
closed
5 years ago
0
Reading and Writing functions
#139
Shamigiri
closed
5 years ago
1
Pull request created for updated write and read functions
#138
Shamigiri
closed
5 years ago
0
reserve system
#137
BryanSWeber
closed
4 years ago
2
TechAvail() / Tech_Begin() mismatch can lead to freeze in late late game?
#136
BryanSWeber
closed
5 years ago
2
Read and Write for the Enemy only
#135
Shamigiri
closed
5 years ago
1
Air placeholders in combat sim-
#134
BryanSWeber
closed
5 years ago
1
Drone combat buggy
#133
BryanSWeber
closed
5 years ago
1
May build creep colonies with intent to spore, but no evo will be built.
#132
BryanSWeber
closed
5 years ago
1
BuildFAP (#130)
#131
BryanSWeber
closed
5 years ago
0
BuildFAP
#130
BryanSWeber
closed
5 years ago
0
Map Issue
#129
BryanSWeber
closed
5 years ago
2
Player Log Update Pull Request
#128
Shamigiri
closed
5 years ago
0
Have overlords declared as "detecting" where appropriate
#127
BryanSWeber
closed
4 years ago
3
Bad Build Order
#126
BryanSWeber
closed
4 years ago
1
ScoutingManager
#125
JohnWJackson
closed
5 years ago
1
Using Phases to restore units from outside of combat to full stock value in MA_FAP
#124
BryanSWeber
closed
5 years ago
0
test
#123
Shamigiri
closed
5 years ago
0
Detector count steadily increases?
#122
BryanSWeber
closed
5 years ago
1
Combat exploration
#121
BryanSWeber
closed
5 years ago
0
Player Record Function
#120
Shamigiri
closed
5 years ago
1
ScoutingManager v1
#119
JohnWJackson
closed
5 years ago
1
Potential bug in evalArmyPossible()?
#118
BryanSWeber
closed
5 years ago
1
Rename inventory map_inventory, purge/move unwanted functions into player_model
#117
BryanSWeber
closed
4 years ago
2
Devourerers do not attack
#116
BryanSWeber
closed
5 years ago
2
Item Definition group refers to a local folder
#115
BryanSWeber
closed
4 years ago
2
Fixed up interceptors vs carrier combat.
#114
BryanSWeber
closed
5 years ago
0
Update Source/FAP
#113
BryanSWeber
closed
5 years ago
0
Fixed bug in build order system
#112
BryanSWeber
closed
5 years ago
0
BuildFAP problems.
#111
BryanSWeber
closed
5 years ago
5
Test build orders with sunken colonies
#110
BryanSWeber
closed
5 years ago
3
Added TEST_MODE
#109
JohnWJackson
closed
5 years ago
1
Double allotted worker build time
#108
JohnWJackson
closed
5 years ago
1
Small bug fixes
#107
JohnWJackson
closed
5 years ago
0
Periodic Scouting
#106
BryanSWeber
closed
5 years ago
1
Get bot to take fixed parameters for testing loop in docker.
#105
BryanSWeber
closed
5 years ago
2
Unresolved pathing work
#104
BryanSWeber
closed
6 years ago
1
Seperation for units causes ground units to seperate from air.
#103
BryanSWeber
closed
5 years ago
0
Grow the weights on the boidslike movment?
#102
BryanSWeber
closed
5 years ago
1
Need test to confirm upgrades are being properly added to units.
#101
BryanSWeber
closed
5 years ago
1
Remove Tech buildings from Player_Model upon destruction
#100
BryanSWeber
closed
5 years ago
1
Integrate upgrades into unit inventory from research inventory.
#99
BryanSWeber
closed
5 years ago
2
Rename Unit_Inventory's internal map unit_map_
#98
BryanSWeber
closed
5 years ago
1
Expand Player Model to also work for self.
#97
BryanSWeber
closed
5 years ago
1
Master list of missing expansions
#96
BryanSWeber
closed
5 years ago
3
Bot still regularly gets unreasonable gas/supply parameters.
#95
BryanSWeber
closed
5 years ago
2
Anti Carrier Combat
#94
BryanSWeber
closed
5 years ago
3
econ gradient is NAN or MAX_INT with 0 workers?
#93
BryanSWeber
closed
2 years ago
2
Replace "attraction to enemy" with "attraction to ground a safe distance away".
#92
BryanSWeber
closed
5 years ago
2
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