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CesiumGS
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cesium-unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
https://cesium.com/platform/cesium-for-unreal/
Apache License 2.0
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Fix `KHR_materials_unlit` normals, improve atmosphere appearance with Google Photorealistic 3D Tiles
#1530
kring
opened
3 days ago
0
CesiumPolygonRasterOverlay clipping doesn't work on most tilesets
#1529
kring
closed
4 days ago
2
Incorrect normals in KHR_materials_unlit tilesets
#1528
kring
opened
4 days ago
1
Refactor texture creation to avoid the need for a global lock
#1527
kring
opened
5 days ago
0
Handle SampleHeightMostDetailed on tilesets that completely fail to load, and add a test.
#1526
kring
closed
4 days ago
0
Patches in imagery
#1525
ankitpentashield
opened
1 week ago
7
Fix incorrect metadata property values being sent to material
#1524
j9liu
closed
1 week ago
1
When exiting PIE, the editor gets stuck for a long time
#1523
kak0na
opened
2 weeks ago
1
Unreal5.2 BuildFail
#1522
ClaspU
closed
2 weeks ago
1
Cache images across glTFs to avoid duplication
#1521
azrogers
opened
3 weeks ago
0
Fixed build for Unreal Engine 5.4
#1520
KieranCoppins
closed
3 weeks ago
1
Build fails on Unreal 5.4 using Cesium For Unreal 2.8.0
#1519
KieranCoppins
closed
3 weeks ago
0
Warning CesiumTileMapServiceRasterOverlay None.None:None.None.None, IsReadyForFinishDestroy: false
#1518
bsshanghai
closed
3 weeks ago
3
Don't crash .build.cs files if native libs haven't been built.
#1517
kring
closed
3 weeks ago
1
Eliminate an unnecessary copy operation while creating Unreal meshes from tiles
#1516
kring
opened
1 month ago
1
Manually copy vertices to work around UE 5.3/5.4 bug.
#1515
kring
closed
3 weeks ago
1
How to obtain the terrain height of the corresponding position based on latitude and longitude
#1514
zuihuifeideyu
closed
4 weeks ago
1
UE 5.3 and 5.4 always create 8 sets of texture coordinates for our meshes, even though we usually only need 1 or 2
#1513
kring
closed
3 weeks ago
0
CesiumGeoreference's "Show Load Radii" drastically reduces frame rate
#1512
tangerren
opened
1 month ago
1
Gltf load from URL
#1511
zuihuifeideyu
closed
1 week ago
4
Fix macOS build by freeing up disk space on the runner
#1510
kring
closed
1 month ago
1
Issue compiling cesium-native in plugin
#1509
Blyron
closed
1 week ago
7
Mesh Distance Fields and maybe Nanite?
#1508
KieranCoppins
opened
1 month ago
5
Runtime crash related to CesiumIonServer in a packaged game when tilesets are _only_ created at runtime
#1507
kring
opened
1 month ago
1
line trace by channel hit result is not correct
#1506
WxpGiser
opened
1 month ago
9
Logic of tile loading failure
#1505
Yeah-Zi
opened
1 month ago
2
Add "Cesium Moon Terrain" to Quick Add panel
#1504
j9liu
opened
1 month ago
0
Raster overlay lifecycle and doc improvements
#1503
kring
closed
1 month ago
2
UE5.2.1 Packaging error:Unknown Cook Failure .Could I trouble you to help?Thanks.
#1502
yanccee
closed
1 month ago
2
Investigate community forum report of FName out-of-memory crash
#1501
j9liu
closed
1 month ago
1
Use object pooling
#1500
j9liu
opened
1 month ago
5
Add missing scale factor to instanced translations
#1499
j9liu
closed
1 month ago
2
Rendering artifacts and broken clipping on 13-inch 2019 MacBook Pro
#1498
kring
opened
1 month ago
3
Add `forEachRenderableTile`
#1497
j9liu
closed
1 month ago
4
System Crashing Rapidly with below error code
#1495
ronak-tank
opened
1 month ago
1
Project File crashing frequently
#1494
Devesh2372002
opened
1 month ago
1
Cannot download release zip
#1493
zuihuifeideyu
closed
1 month ago
2
Unreal Engine And Cesium version diff
#1492
Devesh2372002
closed
1 month ago
2
Add network profiling tests (Google P3D tiles)
#1491
csciguy8
opened
1 month ago
0
getProjectionEllipsoid crash
#1490
spikhoff
closed
1 week ago
2
Add screenspacecontroller support for cesium unreal
#1489
jiangheng90
closed
2 months ago
1
run in linux error [error] [TilesetContentManager.cpp:1049] An unexpected error occurs when loading tile: bad any cast
#1488
senlin2684
closed
2 months ago
2
Unreal crashes when creating multiple ellipsoids in the same scene
#1487
magiclamb
closed
1 week ago
4
android app cannot load specific 3d tiles data
#1486
ycn2022
closed
2 months ago
2
CesiumRuntime requires Slate / SlateCore, but it is not listed as a dependency
#1485
kring
opened
2 months ago
0
Our macOS release binaries are not signed
#1484
kring
opened
2 months ago
0
Generate collision meshes for point clouds
#1483
j9liu
opened
2 months ago
1
Hardware RayTracing + Vulkan will lead crash in Windows with UE 5.3.2(Standalone mode)
#1482
ZhengzhongSun
opened
2 months ago
4
Package error in Windows with UE 5.3.2
#1481
ZhengzhongSun
closed
2 months ago
2
[Draft] Added initial VisionOS support
#1480
demonixis
closed
2 months ago
4
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