clownaudio is a stereo sound engine, capable of playing and mixing sounds in a variety of formats.
Supported formats include...
clownaudio is a 'full stack' sound engine, meaning that it handles everything from decoding to playback - the user just has to provide it with sound data to process.
That said, clownaudio's internals are modular, so you can easily extract its mixer and use it as part of your own audio system if needed.
In order to support a range of audio formats, clownaudio leverages numerous open-source libraries, dubbed 'decoding backends'. These libraries include...
Library | Format | Licence | Built-in |
---|---|---|---|
libvorbis | Ogg Vorbis | BSD | No |
stb_vorbis | Ogg Vorbis | Public-domain/MIT | Yes |
dr_mp3 | MP3 | Public-domain/MIT-0 | Yes |
libopus | Opus | BSD | No |
libFLAC | FLAC | BSD | No |
dr_flac | FLAC | Public-domain/MIT-0 | Yes |
dr_wav | WAV | Public-domain/MIT-0 | Yes |
libsndfile | Various (includes Ogg Vorbis, FLAC, WAV, AIFF, and others) | LGPL 2.1 | No |
libopenmpt | Various (includes .it, .mod, .s3m, .xm, .mptm, and many others) | BSD | No |
libxmp | Various (includes .it, .mod, .s3m, .xm, and many others) | LGPL 2.1 | Yes |
libxmp-lite | .it, .mod, .s3m, .xm | MIT | Yes |
PxTone | PxTone Music/PxTone Noise | Custom (appears to be permissive) | Yes |
snes_spc | SNES SPC | LGPL 2.1 | Yes |
oswrapper_audio | Various (OS dependent) | BSD0 | Yes |
clownaudio aims to be bloat-free and dependency-free: each decoding backend can be toggled at compile-time, and an effort is made to provide multiple backends for individual formats, to allow the user a choice between standard libraries (such as libvorbis), and lighter built-in libraries (such as stb_vorbis).
In addition, clownaudio can utilise one of the following libraries to handle audio playback:
Library | Licence | Built-in |
---|---|---|
Cubeb | ISC | No |
CoreAudio | zlib | Yes |
miniaudio | Public-domain/MIT-0 | Yes |
PortAudio | MIT | No |
SDL1.2 | LGPL 2.1 | No |
SDL2 | zlib | No |
clownaudio is built with CMake - both shared and static libraries can be
produced. Built libraries can be accessed via pkg-config
and CMake's
find_package
.
As an alternative, CMake projects can embed clownaudio directly, using
add_subdirectory
.
Example software using clownaudio can be found in the examples
directory.
The CLI example's Makefile
demonstrates linking clownaudio with pkg-config
,
and its CMakeLists.txt
file demonstrates linking with find_package
and
embedding with add_subdirectory
.
An effort is made to keep clownaudio's build system requirements simple, so that
projects wishing to embed its source files directly and bypass its CMake build
system can do so. See the CLI example's Makefile.old
for an example of this.
PKGBUILD
files for MSYS2 and Arch Linux are provided in the packages
directory.
clownaudio itself is under the zlib licence.
Be aware that libraries used by the various backends are subject to their own licences.