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Cubitect
/
cubiomes
C library that mimics the Minecraft biome generation.
MIT License
552
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98
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[QUESTION] Is there a way that someone converts the code to full java?
#120
UnknownUser010
opened
3 weeks ago
2
Fix undefined wrapping behavior in rng.h (Zig compatibility)
#119
DuncanRuns
opened
3 weeks ago
1
question: Can this library generate block locations?
#118
Redhawk18
opened
1 month ago
0
Linked gateway finding
#117
Colin-Henry
opened
2 months ago
1
Support Visual Studio with older version of SDK
#116
Rabbit0w0
closed
5 months ago
0
triple or quad monument finder(not seed find)
#115
EreRiy
opened
8 months ago
0
Correct shipwreck spacing/separation in pre-1.16
#114
AeroAstroid
closed
8 months ago
0
Incorrect structure config for pre-1.16 shipwrecks results in wrong position values
#113
AeroAstroid
closed
8 months ago
1
Biome Colors after AMIDST
#112
EtlamGit
opened
8 months ago
2
Add biome return value for shipwrecks in isViableStructurePos, similar to villages
#111
AeroAstroid
opened
8 months ago
1
Hardcoded lookup table for the climate-to-biome mapping can trigger some virus scanners
#110
Cubitect
opened
8 months ago
0
[Feature Request] More accurate height approximations.
#109
ScriptLineStudios
opened
9 months ago
0
How to access climate parameters values
#108
Rayerdyne
opened
10 months ago
1
Add build support for visual studio
#107
Rabbit0w0
closed
9 months ago
0
**Meaningless code** issues (multiple)
#106
FurryR
closed
9 months ago
6
getStructurePos sometimes gets nether structures wrong
#105
tristanshin
opened
10 months ago
0
Java bindings
#104
master30f
closed
10 months ago
3
Sometimes, the getFortressPieces returns extra pieces.
#103
Hope2075
opened
11 months ago
0
Test for eye count when locating strongholds [Suggestion]
#102
WackyModer
opened
11 months ago
0
Readme.md: Grammar and Spelling changes
#101
Camelpilot33
closed
9 months ago
0
Add cubiomes support for badlands terracotta clay layers per worldseed (copy)
#100
Delvin4519
opened
1 year ago
0
Code Help Request: Searching for Large Biome islands with Village or Pillager Outpost
#99
ShinzoDev
opened
1 year ago
0
Compiler flags for a library?
#98
69b69t
opened
1 year ago
0
getSpawn Spiral Iterator Fix + Include Frozen Oceans in findServerSpawn Check
#97
Nel-S
closed
1 year ago
1
Document how to extract biome parameters from the game
#96
jmi2k
closed
1 year ago
3
Idea: Demark enumerated types in layers.c with "SP_" (or the like) to prevent accidental references.
#95
Nel-S
closed
1 year ago
1
Refactor findFittest as nested for loop
#94
Nel-S
closed
1 year ago
0
Map Loader
#93
Matthieu57
opened
1 year ago
2
Stronghold position output isn't correct for MC 1.12
#92
xxMattewxx
closed
1 year ago
3
[Beta 1.7] Small fringes of rainforest erroneously generating around tundra biomes
#91
KaiSandstrom
closed
1 year ago
2
Beta 1.7 fixes and tweaks
#90
KaiSandstrom
closed
1 year ago
0
Remove premature spawn return
#89
Nel-S
closed
1 year ago
1
[Feature Request] Finder for Caves in 1.19+
#88
nathanowen42
opened
1 year ago
2
Add support for Alpha 1.2 - Beta 1.7 biome system
#87
KaiSandstrom
closed
1 year ago
13
Support Beta 1.8 (Closes #67)
#86
KaiSandstrom
closed
1 year ago
2
File is a Folder
#85
StealthMeister1
closed
1 year ago
2
Compilation instructions unclear
#84
1schlick
closed
1 year ago
2
Can I determine which chunk is a slime chunk? If so, how? (I'm sorry, but I never found how to do that)
#83
F1rsi
closed
1 year ago
1
Suggestion: Move unchanging climate/octave values to a one-time initializing function
#82
Nel-S
closed
1 year ago
1
>MC_1_13 getSpawn() can be simplified to remove the 1024x iteration.
#81
Nel-S
closed
1 year ago
1
Structure seeds to world seeds
#80
maxsupermanhd
opened
1 year ago
0
Bedrock compatability
#79
ayy-star
closed
1 year ago
1
Added findStructures, findStrongholds, & createMap
#78
Ldalvik
closed
1 year ago
0
Bedrock unsupported?
#77
Ldalvik
closed
1 year ago
3
Example code for finding lists of structures
#76
Ldalvik
opened
1 year ago
17
More finders
#75
fwiffo
closed
1 year ago
1
More finders
#74
fwiffo
closed
1 year ago
0
Readme.md: Fixed several typos + copyedit and light rewording
#73
Nel-S
closed
1 year ago
0
MSVC Compatibility Fixes
#72
DriftSolutions
closed
1 year ago
6
A quick question
#71
F1rsi
closed
1 year ago
2
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