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DaltonSW
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MVM23
Metroidvania Month 23 - Written in C# Godot 4.0
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World 3 Boss
#63
patrick-webdev
closed
7 months ago
0
World 1 Boss
#62
patrick-webdev
closed
7 months ago
0
Music Finalized
#61
patrick-webdev
closed
7 months ago
1
Music Drafts
#60
patrick-webdev
closed
7 months ago
0
World 3 Music Reference
#59
patrick-webdev
closed
7 months ago
0
World 2 Music Reference
#58
patrick-webdev
closed
7 months ago
0
World 1 Music Reference
#57
patrick-webdev
closed
7 months ago
0
World 3 Map Final Design
#56
patrick-webdev
closed
7 months ago
0
World 2 Map Final Design
#55
patrick-webdev
closed
7 months ago
0
World 1 Map Final Design
#54
patrick-webdev
closed
7 months ago
0
Finalized World Art
#53
patrick-webdev
closed
7 months ago
0
World 3 Map Draft
#52
patrick-webdev
closed
7 months ago
0
World 2 Map Draft
#51
patrick-webdev
closed
7 months ago
0
World 1 Map Draft
#50
patrick-webdev
closed
7 months ago
0
World 3 Art Draft
#49
patrick-webdev
closed
7 months ago
0
World 2 Art Draft
#48
patrick-webdev
closed
7 months ago
0
World 1 Art Draft
#47
patrick-webdev
closed
7 months ago
0
World 2 Boss
#46
rustrix
closed
7 months ago
3
Camera follow and/or screen transitions
#45
rustrix
closed
7 months ago
2
Grapple
#44
DaltonSW
closed
7 months ago
0
missed fonts
#43
DaltonSW
closed
7 months ago
0
Textbox trigger
#42
DaltonSW
closed
7 months ago
0
Consider making the player's hitbox a capsule
#41
DaltonSW
closed
7 months ago
0
Dash bonk protection
#40
DaltonSW
closed
7 months ago
0
Dash and jump fixes
#39
DaltonSW
closed
7 months ago
0
Change BoostJump from "isDashing" to a buffer that increments "if started touching ground while dashing"
#38
DaltonSW
closed
7 months ago
0
Enemy dashing as damage
#37
DaltonSW
closed
7 months ago
1
Enemy hit detection
#36
DaltonSW
closed
7 months ago
1
Sword
#35
DaltonSW
closed
7 months ago
0
No bonk detection on dash upwards
#34
patrick-webdev
closed
7 months ago
0
Control remapping
#33
DaltonSW
closed
7 months ago
0
Pausing
#32
DaltonSW
closed
7 months ago
0
Title screen
#31
DaltonSW
closed
7 months ago
0
Research MetSys
#30
DaltonSW
closed
7 months ago
0
Textbox trigger point
#29
DaltonSW
closed
7 months ago
0
Same kinda bonk check, but on both ends now
#28
DaltonSW
closed
7 months ago
0
Update build.yml
#27
DaltonSW
closed
7 months ago
0
Boost jump, along with some exit speed mult properties
#26
DaltonSW
closed
7 months ago
0
Basement tileset ideas for Patrick
#25
DaltonSW
closed
7 months ago
0
Early Jump buffer persists when walking off a ledge
#24
DaltonSW
closed
7 months ago
0
Outdoors area
#23
rustrix
closed
7 months ago
5
Chase mode for flyer AI
#22
rustrix
closed
7 months ago
1
Add flyer
#21
rustrix
closed
7 months ago
0
GitHub actions
#20
DaltonSW
closed
7 months ago
0
Add basic AI for ConeWalker
#19
rustrix
closed
7 months ago
0
Jump buffering
#18
DaltonSW
closed
7 months ago
0
Head bonk detection
#17
DaltonSW
closed
7 months ago
0
Code cleanup
#16
DaltonSW
closed
7 months ago
0
Super Jump Charge implemented
#15
DaltonSW
closed
7 months ago
0
Eight way dash
#14
DaltonSW
closed
7 months ago
0
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