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DarioSamo
/
sm64rt
Fork of https://github.com/sm64pc/sm64ex with raytracing support.
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issue building on linux
#70
1-off-projects
opened
1 month ago
1
Various issues when building on Windows
#69
chronic8000
opened
3 months ago
3
fullscreen causes major performance decrease
#68
Vbuck-gang
closed
3 months ago
1
sm64rt crashes with access violation immediately upon launch with new AMD drivers
#67
landesherr
closed
4 months ago
1
When I open it it just closes
#66
samlecter
opened
6 months ago
1
Building the Windows binaries on Linux
#65
SpidFightFR
opened
9 months ago
1
Building the Windows binaries on Linux
#64
SpidFightFR
closed
9 months ago
0
Ray Tracing broken on RDNA 3 GPU
#63
NolanHewitt
opened
1 year ago
1
failure building on line 997 in makefile
#62
TechieAndroid
opened
1 year ago
1
Issue when building
#61
Kenshokram
opened
1 year ago
2
Unable to makefile
#60
CuriousManFRFR
opened
1 year ago
1
Latest Nvidia graphics driver update messed up textures
#59
RetroFan256
opened
1 year ago
3
Weird textures/corrupted or black textures on amd cards
#58
S0RA115
opened
1 year ago
4
Game freezes on menu
#57
kode54
opened
1 year ago
0
Raytracing straight up not working :(
#56
PaperVb64
opened
1 year ago
0
DPI Scaling Misdetection
#55
DarioSamo
opened
1 year ago
0
Render96ex Luigi Wing Cap Possible Crash
#54
DarioSamo
opened
1 year ago
0
[Suggestion] Preview screenshots
#53
slambo311
opened
2 years ago
0
Possible race condition on global texture map between the upload queue and the function that creates new textures
#52
DarioSamo
closed
2 years ago
0
Handle opening corrupt json files on serialization methods gracefully
#51
DarioSamo
opened
2 years ago
0
Windows fails to compile
#50
ryzendew
closed
2 years ago
2
Render thread and mouse look
#49
DarioSamo
closed
2 years ago
0
Renderthread
#48
DarioSamo
closed
2 years ago
0
Update to DLSS 2.4.0.
#47
DarioSamo
closed
2 years ago
0
Enable Optimus detection.
#46
DarioSamo
closed
2 years ago
1
Test if WinAPI created Window is DPI-Aware
#45
DarioSamo
opened
2 years ago
0
Dev
#44
DarioSamo
closed
2 years ago
0
Try to parse skybox with rgba16 for render96 HD support
#43
DarioSamo
opened
2 years ago
0
Direct light seems to have small black dots for some reason on the castle walls
#42
DarioSamo
opened
2 years ago
0
Weird one frame glitch when entering rooms
#41
DarioSamo
opened
2 years ago
0
Coins are 30 FPS on dev
#40
DarioSamo
closed
2 years ago
0
Review mouselook support
#39
DarioSamo
closed
2 years ago
1
Possible stutters from static mesh caches
#38
DarioSamo
closed
2 years ago
0
Alpha
#37
DarioSamo
closed
2 years ago
0
Testing changes to display list cache system for non-interpolated mes…
#36
DarioSamo
closed
3 years ago
0
Extreme slowdown on options menu on certain configurations
#35
DarioSamo
closed
3 years ago
2
Allow settings menu with unlocked fps option to show up without RTX enabled for unsupported cards
#34
PyrolluxJay
closed
3 years ago
1
Remove the baked shadow in WDW
#33
DarioSamo
opened
3 years ago
0
The small flame emitters no longer seem to emit light on the particles they spawn
#32
DarioSamo
closed
2 years ago
0
Serialize the new scene description parameters into the scene lights json file in dev
#31
DarioSamo
closed
3 years ago
0
Added Moon64 sound loading optimization on external data
#30
KiritoDv
closed
3 years ago
1
Dev60fps
#29
DarioSamo
closed
3 years ago
0
Implement the static mesh cache once more on dev
#28
DarioSamo
closed
3 years ago
0
Broken transparency transition effect for ending screen on dev
#27
DarioSamo
closed
3 years ago
0
Interpolation issues with lava bubbles on dev60fps
#26
DarioSamo
closed
3 years ago
0
Make sure the skybox reimplementation supports the JRB effect of altering the colors on the first star
#25
DarioSamo
closed
3 years ago
0
Review the default setting for SKIP_BASEPACK on dev branch
#24
DarioSamo
closed
3 years ago
0
Motion vectors
#23
DarioSamo
opened
3 years ago
0
Pixel misalignment in cannon overlay when shooting
#22
DarioSamo
opened
3 years ago
0
Billboards in Reflections & Shadows
#21
ghost
opened
3 years ago
1
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