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DavidColson
/
UnrealInk
Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
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Cannot open include file monobaseclass UE5.1
#23
KadynCBR
closed
11 months ago
1
UE4 "UnrealInk" is Incompatible 4.27.2
#22
Ckerr176
opened
1 year ago
1
Update for Unreal Engine 5 Launch
#21
alexclaydon
opened
2 years ago
4
CurrentPathString always Returns Empty String
#20
warrencouvillion
opened
2 years ago
0
Can't load Cyrillic Characters
#19
warrencouvillion
opened
2 years ago
2
Engine crashes with multiple Story objects in memory!
#18
dimanjy
opened
2 years ago
3
How can I use 4.27 plugin in 4.26 Engine?
#17
dimanjy
closed
2 years ago
1
Non-latin characters are broken!
#16
dimanjy
closed
2 years ago
1
When building does mono get bundled with the build?
#15
olliejudge
opened
3 years ago
1
Windows-64 packaging fails: "Missing precompiled manifest" (UE 4.26.2)
#14
Logodaedalus
opened
3 years ago
1
Non latin characters broken
#13
ks-zealot
closed
3 years ago
2
“Choose Path String” seems not to work
#12
eje211
opened
3 years ago
2
Project not working on Mac
#11
fegabe
closed
3 years ago
1
Packaged build crashes on startup
#10
JohanHellgren
opened
3 years ago
8
Added Unicode support
#9
dhomochevski
closed
3 years ago
0
Plugin crashes
#8
metamorphium
opened
3 years ago
2
Some types of hyphens are being output as question marks
#7
javenschuetz
opened
3 years ago
1
Can't load included ink files
#6
JohanHellgren
opened
3 years ago
6
Android compatibility
#5
Blastertoad
opened
3 years ago
1
Preliminary PR
#4
cybik
opened
3 years ago
0
Packaging support. Allow adding plugin as project plugin.
#3
123099
closed
3 years ago
0
Asset re-importing does not work
#2
123099
closed
3 years ago
1
Added plugin UE4.25 project. Recompiled plugin for UE4.25. Added packaging support. Allow plugin to be put directly in project.
#1
123099
closed
3 years ago
3