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DavidJCobb
/
ReachVariantEditor
A tool for editing Halo: Reach game variants.
24
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9
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Cannot Write to INI when installed in Program Files
#26
Sopitive
opened
3 months ago
0
Updating dev branch with quick hotfix changes
#25
DavidJCobb
closed
1 year ago
1
Updated docs for face_toward notes.
#24
Sopitive
opened
2 years ago
1
Generate Random Numbers And Pass As Arguments
#23
Sopitive
closed
2 years ago
0
MVAR: Labeled Unknown Data
#22
Waffle1434
opened
3 years ago
3
trouble contributing
#21
jostirling01
closed
3 years ago
1
Theming support (with included dark theme) and small extras and fixes
#20
Unfunkable
closed
3 years ago
1
set_weapon_pickup_priority(hold_action) isn't quite right
#19
JonnyOThan
closed
3 years ago
1
Scripted option values > 500 causes script to be unloadable in-game
#18
JonnyOThan
closed
3 years ago
1
Crash When Trying To Match "current_player" (or similar variable) To Text In If Statement
#17
Sopitive
opened
3 years ago
1
Questions About Megalo Capabilities
#16
Sopitive
closed
5 months ago
2
Limited Access To Sounds From !snd Tag
#15
Sopitive
closed
3 years ago
1
New 'infinity' gametype icon
#14
noble-ux
closed
3 years ago
1
Cannot force team change if teams are enabled
#13
noble-ux
closed
3 years ago
2
g'day, weird bug i ran into today
#12
Gamergotten
closed
3 years ago
2
Feature request: Save/load gametype as .json or .xml?
#11
jackbrookes
opened
3 years ago
1
Control specific forge pieces in a script
#10
jackbrookes
closed
3 years ago
6
Using object types outside of current list
#9
noble-ux
opened
4 years ago
3
Useful information about fancy symbols in strings.
#8
ghost
closed
3 years ago
2
I believe unk_14_team and unk_15_team is hud_team and hud_target_team.
#7
ghost
opened
4 years ago
2
Is it possible to fix objective round card title icons in FFA modes?
#6
ghost
opened
4 years ago
0
Some infromation you might want to mention with the HUD widget action.
#5
ghost
opened
4 years ago
0
Get player target object explanation.
#4
ghost
opened
4 years ago
0
Unknown bool in the attach action is for the use of absolute orientation.
#3
ghost
closed
4 years ago
1
Some custom gametypes for you to test with the compiler.
#2
ghost
opened
4 years ago
2
Update unknown opcode arguments and names.
#1
ghost
opened
4 years ago
1