Fast HTML Canvas API implementation for Deno using Skia.
import { createCanvas } from "jsr:@gfx/canvas@0.5.6";
const canvas = createCanvas(300, 300);
const ctx = canvas.getContext("2d");
// Set line width
ctx.lineWidth = 10;
// Wall
ctx.strokeRect(75, 140, 150, 110);
// Door
ctx.fillRect(130, 190, 40, 60);
// Roof
ctx.beginPath();
ctx.moveTo(50, 140);
ctx.lineTo(150, 60);
ctx.lineTo(250, 140);
ctx.closePath();
ctx.stroke();
canvas.save("image.png");
Since this library depends on the unstable FFI API, you must pass --allow-env
,
--allow-ffi
and --unstable-ffi
flags. Without it, the module will fail to
find and open native library.
deno run --allow-ffi --allow-env --unstable-ffi <file>
# or just
deno run -A --unstable-ffi <file>
Check the API reference here.
Since this module implements the Canvas Web API, you can also refer to the MDN docs.
For non-standard APIs, see to the API reference mentioned above.
Canvas#save
- save canvas render as fileCanvas#encode
- encode render into in-memory bufferImage
- provides utility to load image files for drawing on canvasFonts
- provides utility to manage fonts used by SkiaPdfDocument
- create PDF documents using 2D Canvas APISvgCanvas
- like Canvas
but creates an SVG as output insteadPath2D
object such as toSVGString
,
simplify
, difference
, xor
, etc.Source: bench/main.js
First you need to setup depot_tools.
Then, clone the repository with submodules.
And run the following commands:
deno task build-skia
deno task build
By default, the module will download and cache the prebuilt binaries for your
platform. However this is not intended behavior when developing locally. To use
locally built binaries, set DENO_SKIA_LOCAL
environment variable to 1
. Or
you can also set DENO_SKIA_PATH
to a complete path to dynamic library built
from the native
directory.
Apache-2.0 licensed.
Copyright 2022-present © DjDeveloperr