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DreamyCecil
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AdvancedMultiplayer2
A mod for classic Serious Sam: The Second Encounter v1.07 that adds a lot of options for multiplayer games including coop mode support for singleplayer maps.
GNU General Public License v2.0
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User addon system.
#40
DreamyCecil
opened
2 years ago
1
Revamp multiple custom weapon models.
#39
DreamyCecil
closed
2 years ago
0
Animation sets for weapon configs.
#38
DreamyCecil
opened
2 years ago
3
Add more model types for weapons.
#37
DreamyCecil
closed
2 years ago
1
Shared weapons setting doesn't work in demos.
#36
DreamyCecil
closed
2 years ago
1
Rework attachments for model configs.
#35
DreamyCecil
opened
2 years ago
3
Alive enemies counter is desynchronized.
#34
DreamyCecil
closed
2 years ago
0
Support for The First Encounter maps.
#33
DreamyCecil
closed
2 years ago
1
Scale option for model configs.
#32
DreamyCecil
closed
2 years ago
0
Multiple flags per attachment in model configs.
#31
DreamyCecil
closed
2 years ago
0
Use dummy player in cutscenes on singleplayer levels.
#30
DreamyCecil
opened
2 years ago
0
Enemy classes from other entity libraries aren't getting patched.
#29
DreamyCecil
closed
2 years ago
0
Crashes upon switching levels related to weapons.
#28
DreamyCecil
closed
2 years ago
0
Only teleport players to PlayerActionMarkers of Run and RunAndStop types.
#27
DreamyCecil
closed
2 years ago
0
Fix never ending prediction bugs related to custom weapons.
#26
DreamyCecil
closed
2 years ago
1
Make new alt fire mode for Minigun.
#25
DreamyCecil
opened
3 years ago
1
Custom fire patterns for weapons.
#24
DreamyCecil
opened
3 years ago
0
Crash after trying to do CPlayerAnimator::SetWeapon after using cht_iGoToMarker.
#23
DreamyCecil
closed
3 years ago
0
Only reset player's arsenal if weapon list is different on a new level.
#22
DreamyCecil
closed
3 years ago
0
Make PlayerAnimator use Colt animations for dual weapons.
#21
DreamyCecil
closed
3 years ago
0
Add a counter to SPlayerWeapon for telling how many times the weapon has been picked up.
#20
DreamyCecil
closed
3 years ago
0
Swap firing buttons if using dual weapons with mirrored weapons.
#19
DreamyCecil
closed
3 years ago
0
ModelObject flagging for configs.
#18
DreamyCecil
closed
3 years ago
0
Level patches don't apply after switching levels.
#17
DreamyCecil
closed
3 years ago
0
Custom weapon models.
#16
DreamyCecil
closed
3 years ago
0
Weapon position multipliers for the first person view.
#15
DreamyCecil
closed
3 years ago
0
Fix empty ammo counters for clients with prediction on.
#14
DreamyCecil
closed
3 years ago
0
Add custom entity patching during class reading.
#13
DreamyCecil
closed
3 years ago
0
Fix singleplayer cutscenes.
#12
DreamyCecil
closed
2 years ago
3
Make DummyEnemy more customizable.
#11
DreamyCecil
closed
3 years ago
0
Player tags are misplaced on 16:9 and other resolutions.
#10
DreamyCecil
closed
3 years ago
0
Player visibility.
#9
DreamyCecil
closed
3 years ago
0
Singleplayer cutscenes for one player.
#8
DreamyCecil
closed
3 years ago
0
No autosave after cutscenes.
#7
DreamyCecil
closed
3 years ago
0
New gamemodes.
#6
DreamyCecil
opened
3 years ago
2
Team-based game option.
#5
DreamyCecil
opened
3 years ago
0
Seasonal decorations on HUD that can be enabled/disabled.
#4
DreamyCecil
opened
3 years ago
0
Make custom HUD with customizable elements.
#3
DreamyCecil
opened
3 years ago
1
Special gibs and effects for blood types.
#2
DreamyCecil
opened
3 years ago
1
New powerups: Extra Ammo, Gunpowder Bag, Regeneration
#1
DreamyCecil
opened
3 years ago
1