Durman / BuildingNodes

πŸ—οΈ Tool for fast procedural building modeling (Documentation)
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blender blender-addon building house nodes procedural

πŸ—οΈ BuildingNodes

🏠 Tool for fast procedural building modeling | Blender 3.0+ add-on 🏠

Download the latest release

Documentation (on GitHub)

Description

This is a tool for procedural generation of buildings. The work of the add-on is similar to panel housing construction. The process is composed of three steps:

  1. Creating Panel. This should be done with standard Blender tools.
  2. Creating building style. There is dedicated for this node tree editor.
  3. Creating base mesh which will be turned into a building. It also should be created with standard Blender modeling tools.

After the steps, a building style can be applied to a base mesh. Instead of base mesh the add-on will create a building. Base mesh and building style can be edited any moment and changes will be applied at once.

Features

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Once building style was created it can be applied to as many objects as you wish.
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Using nodes for creating building styles.
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Editing buildings in real time.

Advantages:

Limitations / Roadmap

Some of this limitation should be gone in future versions.

News

https://user-images.githubusercontent.com/28003269/140365097-63408046-33dc-4fd8-8cbf-4f52fe9dc973.mp4