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DwangDistracted
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Zombies-are-Vegan
Zombies are Vegan
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Notify user when game is saved
#130
dershao
closed
5 years ago
0
Update Milestone 4 README
#129
dershao
closed
5 years ago
0
Comments and unitTest fix
#128
MichaelPatsula
closed
5 years ago
0
Removed unused Imports
#127
DwangDistracted
closed
5 years ago
0
Save/Load Level feature
#126
dershao
closed
5 years ago
3
Sunflower Implementation Change
#125
MichaelPatsula
closed
5 years ago
2
Prevent Save Game when game is WON or LOST
#124
dershao
closed
5 years ago
1
Replace sfCounter
#123
DwangDistracted
closed
5 years ago
0
Update Project to Milestone 4
#122
DwangDistracted
closed
5 years ago
0
the undo redo fix
#121
MichaelPatsula
closed
5 years ago
0
Removed unused imports
#120
DwangDistracted
closed
5 years ago
0
Redo feature
#119
MichaelPatsula
closed
5 years ago
0
Implementing lawn mower undo
#118
MichaelPatsula
closed
5 years ago
0
Javadocs
#117
dershao
closed
5 years ago
0
This shouldn't be info level
#116
DwangDistracted
closed
5 years ago
0
Fix NPE from tests
#115
dershao
closed
5 years ago
0
Fixed some unnecessary imports
#114
DwangDistracted
closed
5 years ago
0
Remove LawnMowerListener to be updated with current code
#113
dershao
closed
5 years ago
0
Tanisha New Units
#112
tanishagarg2
closed
5 years ago
0
Controller Unit Tests
#111
dershao
closed
5 years ago
0
Readded exploding zombie implementation
#110
MichaelPatsula
closed
5 years ago
1
Updated the sample level to have a better mix of zombie types
#109
DwangDistracted
closed
5 years ago
0
View Unit Tests
#108
dershao
closed
5 years ago
0
GridUI - Show full list of zombies in grid
#107
dershao
closed
5 years ago
0
Lawn mower
#106
MichaelPatsula
closed
5 years ago
5
Lawn mower doesn't come back when player clicks Undo
#105
dershao
closed
5 years ago
0
Lawn mower
#104
MichaelPatsula
closed
5 years ago
0
Fixes to Potato Mine and Exploding Zombie
#103
DwangDistracted
closed
5 years ago
0
Update README.md
#102
DwangDistracted
closed
5 years ago
0
Undo/Redo unit tests
#101
dershao
closed
5 years ago
0
Fixes the inconsistencies in the Units
#100
DwangDistracted
closed
5 years ago
0
Exploding Zombie and Potato Mine Implementation
#99
MichaelPatsula
closed
5 years ago
0
MVC Refactor
#98
DwangDistracted
closed
5 years ago
0
Plant attack performs null check before attacking; finding air vs land targets more separtae
#97
dershao
closed
5 years ago
0
Air Targetting does not block land attacks
#96
DwangDistracted
closed
5 years ago
0
Fixed last merge conflicts
#95
MichaelPatsula
closed
5 years ago
0
using the target methods no longer causes an NPE
#94
DwangDistracted
closed
5 years ago
0
New Zombies: Tank and Yeti Zombie
#93
dershao
closed
5 years ago
0
Prevent snowshooter from immobilizing a zombie
#92
dershao
closed
5 years ago
0
Redo function
#91
DwangDistracted
closed
5 years ago
0
New plants: Kernelpult, Melonpult, and Snowshooter
#90
dershao
closed
5 years ago
0
Proposed Zombie debuff system
#89
dershao
closed
5 years ago
0
Additional units exp zom, juk zom, air zom, potato mine, air monkey
#88
MichaelPatsula
closed
5 years ago
3
Modified the units to adhere to the new standard for units
#87
DwangDistracted
closed
5 years ago
0
Added Constants for Plants and Zombies
#86
DwangDistracted
closed
5 years ago
0
Added Zombie Types
#85
DwangDistracted
closed
5 years ago
3
added new plant types
#84
DwangDistracted
closed
5 years ago
0
Undo Function
#83
DwangDistracted
closed
5 years ago
3
Refactor combat for multi-plant support
#82
dershao
closed
5 years ago
1
Added attack abstract method to plants to allow for different attacks
#81
dershao
closed
5 years ago
2
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