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EFdee-BTLA
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SEF_BTLA
A SWAT: Elite Force based mod, inspired in SWAT 3
GNU General Public License v2.0
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Makes the VIP voice lines selectable in Multiplayer.
#49
ghost
closed
1 year ago
0
SEF MUSIC REPLACEMENT: Multiple maps with their own music have been replaced with their SEF counterparts.
#48
ghost
opened
2 years ago
0
Fix for some voice lines playing only once
#47
Sphee2
closed
1 year ago
0
Allow colors for custom connection failed messages
#46
jankovalski
closed
2 years ago
0
Unable to see/equip Cobra/Stingray taser
#45
FoggyPortholes
closed
2 years ago
1
Custom connection failed messages
#44
jankovalski
closed
2 years ago
0
BTLA v.1.5 Fan Change #20: RAMBO SUSPECTS EVERYWHERE! At least they are polite: All suspects (expect the "Undercover"/Jennings suspects) now have the "Wild Gunner" Archetype. In addition, all Insane suspects are now switched to Polite, meaning they will not threaten civilians. EnemyArchetypes.ini
#43
ghost
opened
2 years ago
0
Changed some lines, Lead wont be able to use Cant do that, On it, Clear or With you for the time being
#42
Sphee2
opened
3 years ago
0
BTLA v.1.5 Fan Change #19: BULLET SPONGES PART 2: Damage modifier for all difficulties has been reduced to 0.5. (EDIT: Revised version reduces it down to 0.1, a suspect's shotgun might do no damage to you.) SwatGame.ini
#41
ghost
opened
3 years ago
1
BTLA v.1.5 Fan Change #18: ASSISTED MODE ENABLED: Required score for each difficulty has been lowered to 0, 25, 50, 75. SwatGuiState.ini
#40
ghost
opened
3 years ago
0
BTLA v.1.5 Fan Change #17: RMX MAPS ARE IN CAREER MODE: Remixed maps of 9 stock maps are now playable in the Career Campaign. Remixed maps are stock maps with more suspects than ever before. Also, you are alone with no squad-mates in these 9 maps. (EDIT: Revised versions removes the RMX maps with bombs in them, making it only 7 maps in total.)
#39
ghost
opened
3 years ago
1
BTLA v.1.5 Fan Change #16: FISTS, GRENADES, BREACHING SHOTGUN, AND TASERS ARE THE ONLY WEAPONS YOU CAN USE. Also, other changes have been made as well. Please check the (DESCRIPTION) for more info. SwatEquipment.ini
#38
ghost
opened
3 years ago
1
BTLA v.1.5 Fan Change #15: NEUTRALIZE THE TARGETS: Most mission objectives (such as rescuing hostages) have been removed. Some missions only require you to target certain individuals instead of the whole map. Bomb timers have been given a 2 hour time limit. MissionObjectives.ini + ObjectiveSpecs.ini (EDIT: USE THE REVISED .INI FILES IN THE BOTTOM OF THE PAGE, THE ABOVE ONE IS CURRENTLY BROKEN!)
#37
ghost
opened
3 years ago
2
BTLA v.1.5 Fan Change #14: INCAP MANIA: Score will only given when incapacitating suspects. Arresting and killing them will give you no score at all. Leadership.ini.
#36
ghost
opened
3 years ago
0
BTLA v.1.5 Fan Change #13: Reupload of the revised version found in BTLA v.1.5 Fan Change #7. Leadership.ini. (Edited version below removes 4 penalties.)
#35
ghost
opened
3 years ago
1
BTLA v.1.5 Fan Change #12: REMAKE MOD MAPS ARE NOW IN CAREER MODE: Remade versions of 14 stock maps (Remake Mod maps are stock maps with more suspects. more hostages, and retextured graphics. Be ready for to see your favorite maps change in unexpected ways.)
#34
ghost
opened
3 years ago
4
BTLA v.1.5 Fan Change #11: All suspects, regardless of skill level, will no longer have a delay when aiming at you and shooting. AI.ini
#33
ghost
opened
3 years ago
4
Added low-resolution support.
#32
ghost
closed
2 years ago
0
BTLA v.1.5 Fan Change #10: HC MAPS ARE NOW IN CAREER MODE: Custom versions of 6 stock maps are now playable in the Career Campaign. (HC maps are stock maps with more geared up suspects. Be ready for heavy firepower never seen before.)
#31
ghost
opened
3 years ago
0
BTLA v.1.5 Fan Change #9: Call Of Duty movement with running actually feels like less like a jog and more like sprinting now: Moving Forward has been increased to 300. Moving sideways and backwards has been increased to 150. SwatPawnAnimationSets.ini
#30
ghost
opened
3 years ago
1
Added Tec 9 and Ingram to Victory Imports A, B, and C thieves
#29
GuiShing
closed
3 years ago
0
BTLA v.1.5 Fan Change #8: A scoring system that has been suggested from EFdee-BTLA to implement. Leadership.ini
#28
ghost
opened
3 years ago
4
BTLA v.1.5 Fan Change #7: A scoring system that mixes BTLA v.1.5's leadership.ini with BTLA v.1.5 Fan Change #1's leadership.ini. (EDIT: Revised version below might become an official part of BTLA later on.)
#27
ghost
opened
3 years ago
1
BTLA v.1.5 Fan Change #6: A scoring system that mixes BETA 6 with BTLA v.1.5 Fan Change #1's leadership.ini.
#26
ghost
opened
3 years ago
1
BTLA v.1.5 Fan Change #5: Bullet Sponges in BTLA: All shots can't cripple and inaccurate you. In addition, every part of your body receives the same damage effect of 0.5. This means that headshots, bodyshots, armshots, and legshots do the same amount of damage to you and other people. SkeletalRegionInformation.ini
#25
ghost
opened
3 years ago
2
BTLA v.1.5 Fan Change #4: CORONAVIRUS IS IN BTLA AND SUSPECTS ARE PREPARED AND PARANOID: All suspects have gas masks and will search for your location the second they hear a noise. Lastly, all suspects will attack you instead of fleeing. EnemyArchetypes.ini
#24
ghost
opened
3 years ago
4
BTLA v.1.5 Fan Change #3: I WILL NEVER SURRENDER: High level suspects can not be forced to surrender. Also, they will always react to thrown grenades. Lastly, they will gain a complete morale boost if they see one of your SWAT teammates die. AI.ini
#23
ghost
opened
3 years ago
3
BTLA v.1.5 Fan Change #2: SWAT 3's Inspired Movement: No more limping and inaccuracy. SkeletalRegionInformation.ini
#22
ghost
opened
3 years ago
3
BTLA v.1.5 Fan Change #1: A new scoring system that removes the broken ROE (Rules OF Engagement) mechanic. Leadership.ini
#21
ghost
opened
3 years ago
5
I have posted Beta 3 here so people can download it without needing to create a Discord account.
#20
ghost
closed
3 years ago
7
Starting Base for The Crosshair Stuff Idk My Brain Is Fried From All …
#19
Masterscape
closed
3 years ago
2
More voice lines added
#18
Sphee2
opened
3 years ago
0
Removed the alarm noise on Old Granite Hotel + other things
#17
Sphee2
closed
3 years ago
1
Removed Some Voice Line Delays
#16
Sphee2
closed
3 years ago
0
Replaced MP5K for fairfax's accomplice with 1911
#15
GuiShing
closed
3 years ago
0
New Commands
#14
Sphee2
closed
3 years ago
0
Added missing parentheses to Halfway SAW robber
#13
GuiShing
closed
3 years ago
0
Updated Wolcott archetypes
#12
GuiShing
closed
3 years ago
0
When using a semi-auto shotgun (even with 12 Gauge Frangible equipped), the "Fire: Breach Door" does not appear.
#11
ghost
closed
3 years ago
2
Pepper Spray is not working correctly when more than 1 is equipped with you.
#10
ghost
closed
3 years ago
3
Brought back chance of concealed weapons for Taronne
#9
GuiShing
closed
3 years ago
0
Revert "Update HandheldEquipment.uc"
#8
EFdee-BTLA
closed
3 years ago
1
Update NetPlayer.uc
#7
Masterscape
closed
3 years ago
0
Update HandheldEquipment.uc
#6
Masterscape
closed
3 years ago
0
My Brain.avi
#5
Masterscape
closed
3 years ago
0
Replaced AKM in Abomb with AK74su
#4
GuiShing
closed
3 years ago
1
u no need dis, you can't even launch it from here...
#3
Masterscape
closed
3 years ago
0
Added Glock 18 to more terrorist suspects and Todor
#2
GuiShing
closed
3 years ago
0
Switched glock 18 from Northside Vending to Courthouse
#1
GuiShing
closed
3 years ago
0