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Goshido
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android-vulkan
This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI rendering.
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#27
#28
Goshido
closed
2 years ago
0
Lua frontend
#27
Goshido
closed
2 years ago
2
#25
#26
Goshido
closed
2 years ago
0
Stipple materials
#25
Goshido
closed
2 years ago
1
shaders:
#24
Goshido
closed
2 years ago
0
Explicit types in shader code
#23
Goshido
closed
2 years ago
1
#21
#22
Goshido
closed
2 years ago
0
Physics - raycast and sweep test
#21
Goshido
closed
2 years ago
3
#19
#20
Goshido
closed
2 years ago
0
Stable box stacking
#19
Goshido
closed
2 years ago
6
#17
#18
Goshido
closed
3 years ago
0
1x1 2D texture bug
#17
Goshido
closed
3 years ago
0
#5
#16
Goshido
closed
3 years ago
0
#5
#15
Goshido
closed
3 years ago
0
Branch #5 merge request
#14
Goshido
closed
3 years ago
0
Project:
#13
Goshido
closed
3 years ago
0
#5
#12
Goshido
closed
3 years ago
0
#5
#11
Goshido
closed
3 years ago
0
#5
#10
Goshido
closed
3 years ago
0
#5
#9
Goshido
closed
3 years ago
0
#5
#8
Goshido
closed
3 years ago
0
#5
#7
Goshido
closed
3 years ago
1
#5
#6
Goshido
closed
3 years ago
1
Physically based rendering and GBuffer
#5
Goshido
closed
2 years ago
9
#3
#4
Goshido
closed
4 years ago
0
Learn how to load and render mesh geometry via Vulkan
#3
Goshido
closed
4 years ago
2
#1
#2
Goshido
closed
4 years ago
1
Mandelbrot color LUT approach.
#1
Goshido
closed
4 years ago
2
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