issues
search
HDest-Community
/
Ugly-as-Sin
Enhancement modules for Hideous Destructor
zlib License
21
stars
17
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
2fcartridges: Only show help message to user
#195
dastrukar
closed
1 year ago
0
Fragshard reducer mostly non-functional
#194
Eroc
closed
2 years ago
1
UaS_HungerGrumbles still defined as a bool in base CVARINFO
#193
Eroc
closed
2 years ago
5
4.6.1 version not removing fragshards
#192
bubertiben
closed
2 years ago
1
Medical: Mechanical revamp for HD's new wounding system.
#191
caligari87
opened
2 years ago
3
Alternate graphics support for consumables
#190
caligari87
opened
2 years ago
0
HDest main fails to start with UaS, script error caused by Frag Remover
#189
physixcat
closed
2 years ago
1
VM abort when force-dropping Ammopouch
#188
caligari87
opened
2 years ago
0
Flare (and glowstick?) bugs since last change.
#187
caligari87
closed
1 year ago
1
Feature Idea: colored lasers / LLM modules
#186
pitrdevries
closed
2 years ago
0
[Request] Allow 'invalid' items to be put into consumable packages.
#185
ckver0
closed
2 years ago
4
add respirator token
#184
FDAapproved
closed
2 years ago
4
Fix stimcount painkiller factor rounding to zero
#183
MarinaGryphon
closed
2 years ago
0
[NEEDS BALANCING] Make traumakit painkillers contribute to stim OD
#182
MarinaGryphon
closed
2 years ago
1
Tweak incapacitated enemy AI
#181
MarinaGryphon
closed
2 years ago
0
Hunger: Rations spawn spoiled if summoned or given late in a map.
#180
caligari87
closed
2 years ago
1
excessive 7mm when using overspawn on any HD version past 4.7.0a
#179
ckver0
closed
2 years ago
2
Hunger: Food prep mechanics overview
#178
caligari87
opened
2 years ago
1
New alternative trauma kit UI cuts off wound description
#177
FistsAkimbo
closed
2 years ago
1
Medical: Fix minor oversight with trauma kit UI
#176
dastrukar
closed
2 years ago
0
Medical: Trauma kit UI overhaul
#175
dastrukar
closed
2 years ago
1
Hunger: Tweaks and QoL
#174
caligari87
closed
2 years ago
0
Text size and spacing issues after HD update
#173
caligari87
closed
2 years ago
4
robots no longer use lasers/flashlights
#172
caligari87
closed
2 years ago
0
[Bug] AmmoPouch deletes slugs whenever it gets updated
#171
Cryomundus
closed
1 year ago
2
gravity rework broke sling
#170
caligari87
closed
2 years ago
4
Certain Advanced AI modules unavailable?
#169
SlendyOfDaMawn
closed
2 years ago
2
Can't switch to Mag. Manager while holding a consumable
#168
dastrukar
closed
3 years ago
1
Strange behavior with Focus Zoom, from Aim Tweaks module
#167
physixcat
closed
3 years ago
3
Traumakit: Generalize strip check
#166
TwelveEyes
closed
3 years ago
0
Rations spoil instantly upon opening after a protracted campaign
#165
TwelveEyes
closed
3 years ago
5
Deathfade applies to all players if one player has it set on?
#164
caligari87
closed
1 year ago
2
Stealth module breaks the Night Vision goggles
#163
qee1540
closed
1 year ago
3
Traumakit: Strip as player
#162
ghost
closed
3 years ago
0
Crash when enabling the AI module's Searching feature
#161
TheoDrHashiriya
closed
1 year ago
2
Do suture module bootstrap on tick
#160
ghost
closed
3 years ago
0
Ammopouch: Don't block hd_strip
#159
ghost
closed
3 years ago
0
Remove unused vignette shader
#158
ghost
closed
3 years ago
0
Strip leading forward slash from TEXTUREs patches
#157
ghost
closed
3 years ago
0
Scarcity: Don't remove/replace special things
#156
ghost
closed
3 years ago
0
Add support for "bundled-only" cvarinfo and menudef entries
#155
ghost
closed
3 years ago
0
Add automated build scripts
#154
caligari87
closed
2 years ago
1
Trauma Kit Entries only Appear after Auto-Suture Use
#153
Lemon-B-Citrom
closed
3 years ago
1
Traumakit: Play skin sounds directly
#152
ghost
closed
3 years ago
3
Traumakit: Use PlayerPawn's PlaySkinSound, play skin sounds on patient
#151
ghost
closed
3 years ago
2
Deathfade: Fix wrong user's cvar being checked.
#150
ghost
closed
3 years ago
0
Ammo Pouch: Add empty sprite and color tag sprite
#149
melodica2905
closed
3 years ago
0
Tossing an ammo pouch that has ammo in it sometimes (rarely) causes a VM abort.
#148
caligari87
closed
3 years ago
3
Ammo Pouches: sprites for empty pouches.
#147
ghost
closed
3 years ago
2
Scarcity: Refactor out hardcoded item behaviors
#146
caligari87
closed
1 year ago
1
Previous
Next