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HansKristian-Work
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dxil-spirv
DXIL conversion to SPIR-V for D3D12 translation libraries
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Optimize insert time in containers using pre-reserving memory
#207
GermanAizek
opened
3 days ago
0
Improve implementation of broadcast nodes
#206
HansKristian-Work
closed
1 month ago
0
Implement workgraph emulation path.
#205
HansKristian-Work
closed
1 month ago
0
Add NaN/Inf instrumentation support
#204
HansKristian-Work
closed
1 month ago
0
dxil convert to spirv fail
#203
Mario-Cui
opened
1 month ago
1
Add support for KHR_compute_shader_derivatives.
#202
doitsujin
closed
2 months ago
0
Red Dead Redemption 2 d3d12 spirv-val error
#201
Blisto91
closed
2 months ago
2
The Casting of Frank Stone spirv-val error
#200
Blisto91
closed
2 months ago
0
Star Wars Outlaws RT option crash
#199
Blisto91
closed
2 months ago
5
Unknown type
#198
648326374
closed
2 months ago
3
Unimplemented DXIL opcode 41
#197
648326374
closed
2 months ago
1
Fix Failed to parse dxil, which was converted from dxbc
#196
648326374
closed
3 months ago
2
Fails for some dx.ops when dxil to spirv
#195
fire-emblem
closed
2 months ago
5
Implement workgraph emulation path
#194
HansKristian-Work
closed
1 month ago
0
Failed to parse
#193
648326374
closed
3 months ago
6
Implement base SM6.8 features
#192
doitsujin
closed
5 months ago
0
Errors occur when using static libraries
#191
648326374
opened
5 months ago
0
Improve handling of tie-break selection merge.
#190
HansKristian-Work
closed
5 months ago
0
Misc CFG fixes.
#189
HansKristian-Work
closed
7 months ago
0
Implement SPV_NV_raw_access_chains
#188
HansKristian-Work
closed
7 months ago
0
Mesh shader early return workaround
#187
HansKristian-Work
closed
9 months ago
0
Add some basic test coverage for quad_control/maximal_reconvergence
#186
HansKristian-Work
closed
9 months ago
0
Quad control / Reconvergence
#185
doitsujin
closed
9 months ago
0
Implement fallback for NV_compute_shader_derivatives.
#184
HansKristian-Work
closed
9 months ago
0
Optimize certain bad CBV -> alloca copy patterns.
#183
HansKristian-Work
closed
9 months ago
0
Log register space and index when resource remapping fails.
#182
doitsujin
closed
9 months ago
0
Allow loops in dominates_all_reachable_exits and fix the test suite fallout
#181
HansKristian-Work
closed
11 months ago
0
Allow loops in dominates_all_reachable_exits
#180
pixelcluster
closed
11 months ago
1
Improve CFG with complicated continue blocks.
#179
HansKristian-Work
closed
11 months ago
0
Switch loop header fix
#178
HansKristian-Work
closed
1 year ago
0
Fix PHI frontier handling in certain loop scenarios.
#177
HansKristian-Work
closed
1 year ago
0
Nested switch fixes
#176
HansKristian-Work
closed
1 year ago
0
Implement sampler feedback (emulation)
#175
HansKristian-Work
closed
1 year ago
0
Fix various edge cases with switch blocks + continue
#174
HansKristian-Work
closed
1 year ago
0
Implement MSAD instruction.
#173
doitsujin
closed
1 year ago
0
Add an option to emit RT opacity micromap cap.
#172
Saancreed
closed
1 year ago
0
Implement AGS U64 atomics + readlane
#171
HansKristian-Work
closed
1 year ago
0
Only allow FP32 derivatives.
#170
HansKristian-Work
closed
1 year ago
0
Avoid emitting non-FP32 derivatives
#169
KonstantinSeurer
closed
1 year ago
1
Random switch + continue shenanigans
#168
HansKristian-Work
closed
1 year ago
1
Don't add fake_succ if we already have a normal succ.
#167
HansKristian-Work
closed
1 year ago
0
Mask out extra outputs when using dual source blend.
#166
null77
closed
1 year ago
0
Implement workaround for WaveReadFirstLane in control flow.
#165
HansKristian-Work
closed
1 year ago
0
Assertion failed - Battlefield 2042
#164
Lobo6780
closed
1 year ago
0
Implement strict SM 6.0 wave ops
#163
HansKristian-Work
closed
1 year ago
0
Assertion failed: frontier
#162
FilterUnfiltered
closed
1 year ago
5
Compilation for Wine fails
#161
meerfrau
closed
1 year ago
1
More complex switch CFG fixes
#160
HansKristian-Work
closed
1 year ago
0
Emit explicit denorm preserve for FP16 / FP64.
#159
HansKristian-Work
closed
1 year ago
0
gpuopen TressFX sample assertion
#158
mbriar
closed
1 year ago
3
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