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HavenFeng
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photometric_optimization
Photometric optimization code for creating the FLAME texture space and other applications
MIT License
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The are a collisions in license
#23
dalduba
opened
4 months ago
0
About the cam
#22
Echo-jyt
closed
8 months ago
1
Multiple file missing and wanting for an library list
#21
lxrswdd
opened
1 year ago
3
How to customize landmark
#20
tunmx
opened
1 year ago
0
Difference of flame and fwh?
#19
rlczddl
opened
2 years ago
0
More detailed head reconstruction
#18
weilenggmj
opened
2 years ago
0
Could you share your pretraind inpainting model?
#17
fungtion
opened
2 years ago
0
Is there an open source implementation of Pytorch3dRasterizer?
#16
ulucsahin
opened
2 years ago
0
Head Pose Angles from Pose Parameters
#15
ducvuhong
opened
2 years ago
1
projection
#14
UestcJay
opened
2 years ago
0
About dynamic_lmk_faces_idx
#13
wasahaiah
opened
2 years ago
0
About convergence rate
#12
UestcJay
opened
3 years ago
0
run custom image and drive expression
#11
JacksonL1
opened
3 years ago
0
Regarding a detail in the fitting code
#10
yunfan0621
closed
3 years ago
2
uv maps
#9
pietro-ux
opened
3 years ago
1
Basel Face Model (BFM) to FLAME
#8
saikiran321
closed
3 years ago
3
Custom image
#7
hbinol
closed
4 years ago
16
Perspective projection
#6
SavvaI
closed
4 years ago
1
What is the difference between 3d lmks and 2d lmks?
#5
SavvaI
closed
4 years ago
1
What are "Full Landmarks"?
#4
D0miH
closed
4 years ago
2
Question about texture_mean and texture_basis
#3
flynnamy
closed
4 years ago
4
Releasing the code
#2
D0miH
closed
4 years ago
1
questions regarding more details and evaluation of the texture PCA model
#1
NengQian
opened
4 years ago
0