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HaxePunk
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post-process
[Deprecated] Post processing using GLSL in HaxePunk
MIT License
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Draw functions are being rendered after shaders
#6
matrefeytontias
opened
9 years ago
0
Can't get it to work on windows 7
#5
azrafe7
opened
10 years ago
2
Shaders on drawTiles (or individual DisplayObjects)
#4
jon914
opened
10 years ago
5
Game gets squished in full screen when aspect ratios don't match.
#3
jon914
closed
10 years ago
1
Question - Drawing stuff after shaders are applied?
#2
jon914
closed
10 years ago
2
Magenta screen on mobile
#1
jon914
opened
10 years ago
2