issues
search
Helion-Engine
/
Helion
A modern fast paced Doom FPS engine
GNU General Public License v3.0
96
stars
9
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
add hard-coded attack sound for A_SPosAttack, correctly map dehacked frame
#715
nstlaurent
closed
12 hours ago
0
Sound manager crash fix
#714
nstlaurent
closed
13 hours ago
0
Crash due to null ref exception after player death
#713
lemming104
closed
13 hours ago
0
Legacy of Rust: chaingun arachnotron monsters have no attack sound
#712
lemming104
closed
12 hours ago
0
move non-thread safe calls on to main thread for map loading, clean up
#711
nstlaurent
closed
23 hours ago
0
Add OPL3 FM emulation
#710
lemming104
closed
1 day ago
0
always use worldModel skill definition is loading a save
#709
nstlaurent
closed
1 day ago
0
Restored-game corruption possible due to differences in PWAD ordering
#708
lemming104
opened
1 day ago
2
Difficulty not restored properly with saved games
#707
lemming104
closed
1 day ago
0
Ensure consistency in Windows native libraries
#706
lemming104
closed
1 day ago
0
don't save to config when loading demo/save compatibility values
#705
72hr
closed
2 days ago
0
Implement ZMusic for non-MIDI music types
#704
lemming104
closed
2 days ago
0
loading a save game causes serialized compatibility values to persist to saved config
#703
72hr
closed
2 days ago
0
screenshot: avoid double capture/capture during bind
#702
72hr
closed
2 days ago
0
Add a more user friendly error when GPU doesn't support OpenGL 3.3
#701
nstlaurent
opened
3 days ago
0
Rotate quicksaves, simplify rotating autosave options
#700
72hr
closed
3 days ago
0
ZMusic integration
#699
lemming104
closed
3 days ago
2
MAP01 exit in Duality doesn't work
#698
72hr
closed
3 days ago
3
rotate autosaves
#697
72hr
closed
5 days ago
0
Save pagination
#696
72hr
closed
6 days ago
0
save menu can run out of slots
#695
72hr
closed
6 days ago
1
save files can't be loaded if they have a space in the filename
#694
72hr
closed
6 days ago
2
Allow user to edit saved game names
#693
lemming104
closed
1 week ago
0
fix incorrect offset for BEXP5
#692
nstlaurent
closed
1 week ago
0
Fix two-siddle middle textures bleeding through flats
#691
nstlaurent
closed
1 week ago
0
Emulate vanilla render not clipping two-sided middle textures
#690
nstlaurent
closed
1 week ago
0
Emulate vanilla render skies not blocking sprites
#689
nstlaurent
opened
1 week ago
0
fix loaded musicchangers
#688
72hr
closed
1 week ago
0
Id24 sky implementation
#687
nstlaurent
closed
1 week ago
0
Separate HUD scaling from menu text scaling
#686
lemming104
closed
1 week ago
0
check non-default steam libraries
#685
72hr
closed
1 week ago
0
User can unintentionally take multiple screenshots at once
#684
lemming104
closed
2 days ago
0
Add end-user README; simplify build of Client.csproj
#683
lemming104
closed
1 week ago
0
selecting Reload All Defaults doesn't move viewport on tall menus
#682
72hr
closed
1 week ago
1
Weapons selection improvements
#681
lemming104
opened
1 week ago
0
Improve music format logging
#680
lemming104
closed
1 week ago
0
Fix logical error in how we handled invalid music formats
#679
lemming104
closed
1 week ago
0
Frozen Heart MAP18 teleport results in stuck player
#678
nstlaurent
opened
1 week ago
0
Reuse FluidSynth synthesizer
#677
lemming104
closed
1 week ago
0
transitions rework
#676
72hr
closed
1 week ago
0
add listmaps/printmap commands
#675
72hr
closed
1 week ago
0
Log more helpful error when window startup fails due to missing MSVCRT files
#674
lemming104
closed
1 week ago
1
Fix or replace music playback layer
#673
lemming104
closed
1 day ago
1
Reuse autosave files
#672
lemming104
closed
3 days ago
3
Saved game file management
#671
lemming104
opened
1 week ago
0
Store and retrieve saved game metadata in Save/Load menus
#670
lemming104
opened
1 week ago
0
Allow user to name saved games
#669
lemming104
closed
1 week ago
2
Separate "menu scale" from HUD scale
#668
lemming104
closed
1 week ago
3
Reorganize options menu to group items more logically
#667
lemming104
closed
1 week ago
0
Excessively low infighting threshold?
#666
lemming104
closed
1 week ago
1
Next