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Hopson97
/
open-builder
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
https://github.com/Hopson97/open-builder/projects/3
GNU General Public License v3.0
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Feature/lua gui v3
#163
Hopson97
closed
4 years ago
0
Add Lua callback stuff
#162
Hopson97
closed
4 years ago
0
Cleanup the Cmake
#161
Hopson97
opened
4 years ago
0
Discussion: Big client refactor
#160
Hopson97
opened
4 years ago
2
Fixed fluids not rendering top-face under a block #156
#159
GrossoDev
closed
4 years ago
0
Expand GUiDim
#158
Zwolf8
opened
4 years ago
0
Client Refactor (Stage 1 of ???)
#157
Hopson97
closed
4 years ago
0
Water not rendering when a block is placed on top of it
#156
GrossoDev
closed
4 years ago
4
Added mouse invert and fixed leaves not rendering underwater
#155
ConnorJWalker
closed
4 years ago
3
Add support for mouse invert
#154
ConnorJWalker
closed
4 years ago
0
Indices are taking up memory instead of helping
#153
bojosos
closed
4 years ago
1
Use operator[] over .at for accessing chunk's voxels
#152
Hopson97
closed
4 years ago
0
GUI api stuff
#151
Hopson97
closed
4 years ago
0
Made changes to support easily building and running on Mac
#150
grant-rez
closed
4 years ago
0
Refactor/simplify network host
#149
Hopson97
closed
4 years ago
0
[Client] Simplify the chunk updating code
#148
Hopson97
closed
4 years ago
0
Simplify terrain generation code
#147
Hopson97
closed
4 years ago
0
Render Distance / Fog
#146
Hopson97
closed
4 years ago
3
Allow Client config to be accessible by Lua
#144
Zwolf8
opened
4 years ago
0
leaves do not render while underwater
#143
Hopson97
closed
4 years ago
0
Optimize/remove index buffer from chunks
#142
Hopson97
closed
4 years ago
0
Config cleanup
#141
MarkusG
closed
3 years ago
13
Refactor/chunk renderer class
#140
Hopson97
closed
4 years ago
0
(So I don't forget) Use new screenshot of game in the readme file
#139
Hopson97
closed
4 years ago
1
Chunk renderable class
#138
Hopson97
closed
4 years ago
1
Item support
#137
Hopson97
opened
4 years ago
3
Entity Support
#136
Hopson97
opened
4 years ago
1
Add random number generator for Lua
#135
Hopson97
closed
4 years ago
1
Mac build and run instructions
#134
recursivetree
closed
4 years ago
13
Reduce chunk mesh memory by packing tex coords from 36 bits to 11 bits
#133
Hopson97
closed
4 years ago
0
Reduce size of chunks mesh from 16byte to 4byte (for some data)
#132
Hopson97
closed
4 years ago
0
Directional blocks
#131
ELginas
opened
4 years ago
0
Make the config file generated rather than always existing
#130
Hopson97
opened
4 years ago
8
Blocks rendering as wireframes instead of full blocks
#129
ghost
closed
4 years ago
2
Remove FPS spike from updating blocks
#128
ghost
closed
4 years ago
3
Biome Generation v1 (Via Lua)
#127
Hopson97
closed
4 years ago
0
Translucent pixels in textures don't render correctly.
#126
BadComoc
opened
4 years ago
4
Fix for ray inaccuracy when selecting / breaking / placing blocks
#125
by77er
closed
4 years ago
0
cmake version issue
#124
namedtoaster
closed
4 years ago
5
Feature/cross shaped mesh support
#123
Hopson97
closed
4 years ago
0
Fix/leaves on trees not appearing
#122
Hopson97
closed
4 years ago
0
Leaf texture not rendering in certain areas.
#121
BadComoc
closed
4 years ago
1
Make player names rendered above player's
#120
Hopson97
opened
4 years ago
0
Rendered text has weird artifacts
#119
Hopson97
closed
3 years ago
1
Add text rendering to game + debugging info
#118
Hopson97
closed
4 years ago
0
Add tree generation
#117
Hopson97
closed
4 years ago
0
Change pointer/reference (* / &) to be left-aligned
#116
Hopson97
closed
4 years ago
0
Refactor/ Feature: Add orthographic projection to GUI
#115
Hopson97
closed
4 years ago
0
[Refactor] Use common voxel data manager over specific client/server ones
#114
Hopson97
closed
4 years ago
0
Network command dispatcher
#113
Hopson97
closed
4 years ago
0
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