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Hopson97
/
open-builder
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
https://github.com/Hopson97/open-builder/projects/3
GNU General Public License v3.0
700
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80
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Restructure the Lua files
#112
Hopson97
closed
4 years ago
1
Refactor and Extend the ScriptEngine
#111
Hopson97
closed
4 years ago
1
[Client] Make the water faces render correctly if player is underwater
#110
Hopson97
closed
4 years ago
1
Prevent water blocks being breakable
#109
Hopson97
closed
4 years ago
3
RAII for OpenGL objects
#108
Hopson97
closed
4 years ago
0
Ray inaccuracy when selecting/breaking blocks
#107
Ruixel
closed
4 years ago
4
Selection box where the player is looking
#106
rehwinkel
closed
4 years ago
0
Move chunk rendering to new function
#105
Hopson97
closed
4 years ago
2
Fixed bug with float to int conversion, messing up block placement
#104
rehwinkel
closed
4 years ago
0
More Lua integration
#103
Hopson97
closed
4 years ago
0
6-Sided Character Texture
#102
TheEmeraldFalcon
closed
4 years ago
1
Fixed Cmake + Windows builds in Visual Studio
#101
DannyParker0001
closed
3 years ago
0
Add and use some new OpenGL extensions
#100
kiroma
closed
4 years ago
0
Save file format (tag based)
#99
rehwinkel
closed
3 years ago
2
Added support for string seeds using hashing
#98
rehwinkel
closed
4 years ago
3
Allow player "model" to have separate top/bottom/side textures
#97
Hopson97
opened
4 years ago
5
Further GUI Implemention with Lua
#96
Ruixel
closed
4 years ago
0
test
#95
Hopson97
closed
4 years ago
0
Fix/unit tests
#94
Hopson97
closed
4 years ago
0
Tiny chunk refactor
#93
Hopson97
closed
4 years ago
0
Negative Coordinate + Block Editing = Glitchy
#92
Hopson97
closed
4 years ago
1
Feature/add instruction prompt
#91
mendoza
closed
4 years ago
3
Changed default block textures to something pretty
#90
rehwinkel
closed
4 years ago
5
Forgot CMake package under Debian for the automatic installation.
#89
cedricschwyter
closed
4 years ago
0
Better Lua Integration
#88
Hopson97
closed
4 years ago
0
Remove external GLM dependency
#87
qookei
closed
4 years ago
0
Feature/texture pack support
#86
Hopson97
closed
4 years ago
0
Compile Errors
#85
Demomaker
closed
4 years ago
12
Add more GitHub Actions continuous integration tests
#84
cedricschwyter
closed
4 years ago
1
Add more GitHub Actions continuous integration tests
#83
cedricschwyter
closed
4 years ago
0
Add '--no-build' console argument to installer
#82
cedricschwyter
closed
4 years ago
0
Update
#81
cedricschwyter
closed
4 years ago
0
New Textures
#80
BadComoc
closed
4 years ago
0
Added retry logic for clients connecting to server
#79
pmauldin
closed
4 years ago
0
Server not reachable
#78
CrashedCode
closed
4 years ago
2
Make the client not launch until server is ready
#77
Hopson97
closed
4 years ago
1
Experimental terrain testing
#76
Hopson97
closed
4 years ago
0
Lua and islands
#75
Hopson97
closed
4 years ago
0
Moire Effect
#74
Hopson97
opened
4 years ago
4
Meta: Reference docs somewhere
#73
Hopson97
closed
3 years ago
0
Block system
#72
Hopson97
closed
4 years ago
0
Set CMAKE_CXX_STANDARD to C++ 17
#71
BrunoSilvaFreire
closed
4 years ago
2
Crosshair + overlay/ui framework
#70
ghost
closed
4 years ago
4
Use seed for world generation
#69
Hopson97
closed
4 years ago
4
Pedantic Pull Request (promote simplex noise instead of perlin in issue template)
#68
KdotJPG
closed
4 years ago
1
Suggestion: Don't use trilinear interpolation for terrain generation.
#67
KdotJPG
opened
4 years ago
2
Video/terrain
#66
Hopson97
closed
4 years ago
0
Custom skin implementation
#65
Ruixel
closed
4 years ago
1
Latency to update blocks noticeable
#64
Hazurl
opened
4 years ago
0
Add support for texture arrays
#63
Hopson97
closed
4 years ago
0
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