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Isotarge
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ScriptHawk
A collection of Lua scripts and RAM watches for BizHawk.
MIT License
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Add support for Sonic & SEGA All-Stars Racing for NTSC-U NDS
#27
Isotarge
opened
2 months ago
9
Animation OSD
#26
GloriousLiar
closed
2 months ago
0
Animation List feature
#25
GloriousLiar
closed
2 months ago
0
Memory watch toggle to match framebuffer contents to list of valid instructions
#24
GloriousLiar
closed
3 months ago
0
BT.lua - WW: Station switch flag
#23
jjjj12212
closed
3 months ago
0
Add support for Donkey Kong Country 1 GBA & Small Fix for Bizhawk 2.9
#22
SBDWolf
closed
11 months ago
1
bomberman64 USA support
#21
ThatCowGuy
closed
2 years ago
0
Added two comments
#20
tastymeatball
closed
2 years ago
1
Donkey Kong 64 Flag Descriptions updated
#19
tastymeatball
closed
2 years ago
2
DK64: PAL flag differences
#18
Isotarge
opened
2 years ago
0
added Support for Bomberman64 and some more BK ROM Hacks
#17
ThatCowGuy
closed
2 years ago
0
water_map -> alpha_map; added print methods for alpha and water tris
#16
ThatCowGuy
closed
2 years ago
0
added setJiggyGrabbedIndex functionalites
#15
ThatCowGuy
closed
2 years ago
0
ScriptHawk Options window scale is wrong and has cutoff
#14
retrobenny
opened
3 years ago
7
Resolve TODO re: shadowing of global bit (library)
#13
YoshiRulz
closed
3 years ago
0
Misc. cleanups
#12
YoshiRulz
closed
3 years ago
2
How is stock/lives stored in Super Smash Bros. 64?
#11
wulfebw
closed
4 years ago
1
BanjoCommonFunctions: adding printTri()
#10
ThatCowGuy
closed
4 years ago
0
README: Add some missing games.
#9
RetroEdit
closed
4 years ago
1
Banjo Kazooie
#8
SpiceyWolf
closed
4 years ago
1
ScriptHawk fails to open and throws a fatal exception in BizHawk
#7
clanker-ii
closed
8 years ago
1
Master
#6
mouse1093
closed
8 years ago
1
Master
#5
mouse1093
closed
8 years ago
1
More Flags
#4
mouse1093
closed
8 years ago
0
More flags
#3
mouse1093
closed
8 years ago
0
Master
#2
mouse1093
closed
8 years ago
0
Update dk64.lua
#1
mouse1093
closed
8 years ago
0