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JeLLyNinjas
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TerminalFighter
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remove #include 'src...' from includes in source files
#78
enochtsang
closed
7 years ago
1
Added CMake
#77
bseto
closed
7 years ago
1
Test enemy
#76
enochtsang
closed
7 years ago
1
Object Creation revamp + cleanup, WIP
#75
enochtsang
closed
7 years ago
1
Revert "Revert "first attempt at graphics layering""
#74
bseto
closed
7 years ago
1
Revert "first attempt at graphics layering"
#73
bseto
closed
7 years ago
0
first attempt at graphics layering
#72
enochtsang
closed
7 years ago
2
Keyboard listener
#71
bseto
closed
7 years ago
8
Graphics Handler::Layer Levels - Needs to be done before we do graphics
#70
bseto
closed
7 years ago
3
Keyboard listener
#69
bseto
closed
8 years ago
2
Hitbox now with Circle Hitboxes + Tests
#68
gordon-cheung
closed
7 years ago
15
Menu state
#67
enochtsang
closed
8 years ago
0
Menu state
#66
enochtsang
closed
8 years ago
1
Location of SDL Init
#65
bseto
closed
6 years ago
1
Location of get_hitboxes()
#64
beaesguerra
closed
8 years ago
2
Change makefile display warnings
#63
bseto
closed
8 years ago
7
Reversed the order of the x/ypos and x/yvel in the create missile arguments
#62
bseto
closed
8 years ago
1
UI
#61
enochtsang
closed
4 years ago
1
Gamestate handler
#60
enochtsang
closed
8 years ago
2
Hitbox tests
#59
gordon-cheung
closed
8 years ago
1
Gameobject test
#58
enochtsang
closed
8 years ago
0
Missile launcher testing
#57
enochtsang
closed
8 years ago
5
UI
#56
enochtsang
closed
8 years ago
3
generalized missiles to projectiles
#55
enochtsang
closed
8 years ago
3
improved testability of hitboxes
#54
enochtsang
closed
8 years ago
1
adjusted make-all script to exit if any of the makes fail
#53
enochtsang
closed
8 years ago
1
Developing sdl backbone
#52
enochtsang
closed
8 years ago
0
New Ships vs New Weapons
#51
enochtsang
opened
8 years ago
2
Weapon System
#50
enochtsang
closed
8 years ago
1
Boss system
#49
zacharykoo
closed
8 years ago
9
Story Line
#48
enochtsang
opened
8 years ago
5
Boss system/new weapon and story line
#47
zacharykoo
closed
8 years ago
1
Testing
#46
enochtsang
closed
8 years ago
8
Shield
#45
beaesguerra
closed
8 years ago
4
Enemies on main menu
#44
beaesguerra
closed
8 years ago
5
Score and ui
#43
enochtsang
closed
8 years ago
7
Selecting Quit from main.py
#42
beaesguerra
closed
8 years ago
7
Score counter
#41
enochtsang
closed
8 years ago
6
added audio playback
#40
enochtsang
closed
8 years ago
1
Ui adjustment
#39
enochtsang
closed
8 years ago
3
added a misfire indication by flashing terminal red
#38
enochtsang
closed
8 years ago
1
Difficulty balancing
#37
enochtsang
closed
8 years ago
2
Target tag labels can now be seen when words overlap
#36
gordon-cheung
closed
8 years ago
3
Implemented homing missile to target up to 5 enemies and shoot them
#35
beaesguerra
closed
8 years ago
5
Main menu
#34
enochtsang
closed
8 years ago
0
Cleanup
#33
enochtsang
closed
8 years ago
7
Removed non alphabetical words from dictionary
#32
bseto
closed
8 years ago
3
Basic grunt shooting
#31
enochtsang
closed
8 years ago
2
BUG: Game crashes if you enter input when there is no enemy
#30
gordon-cheung
closed
8 years ago
0
New not so basic grunt
#29
bseto
closed
8 years ago
9
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