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JohnoRobson
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GodotBattleRoyal
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Teams
#49
morganwynne
opened
1 week ago
0
Update the Godot engine to 4.3
#48
morganwynne
closed
1 week ago
0
Hide game UI during pause menu
#47
morganwynne
closed
1 week ago
1
Rework current camera switching
#46
morganwynne
closed
1 month ago
0
Cool gun firing backwards when aiming at actor in corner
#45
morganwynne
opened
2 months ago
1
Crash on moving camera when no actors alive
#44
morganwynne
closed
1 month ago
1
Got a basic logger script and replaced the existing print statements with logger calls
#43
JohnoRobson
closed
2 months ago
0
Better debug info
#42
JohnoRobson
opened
2 months ago
0
Give Actors names
#41
JohnoRobson
opened
3 months ago
0
Hide game UI during pause menu
#40
morganwynne
closed
1 week ago
0
Add zoom controls
#39
morganwynne
closed
3 months ago
0
Fixed the occasional crash when changing weapon slots while firing
#38
JohnoRobson
closed
3 months ago
0
Add alternative game modes
#37
morganwynne
closed
3 months ago
0
Separate transparent overlay from menus
#36
morganwynne
closed
5 months ago
0
Fix space/tab syntax error
#35
morganwynne
closed
5 months ago
0
UI - Add quality-of-life buttons
#34
morganwynne
closed
5 months ago
0
UI - Add pause button to game screen
#33
morganwynne
closed
5 months ago
0
Menu Rework - Add pause menu, return to title buttons
#32
morganwynne
closed
5 months ago
0
Create return to title button on win/loss screens
#31
morganwynne
closed
6 months ago
0
Ai rework 2
#30
JohnoRobson
closed
1 month ago
2
Added walking, idle and death animations
#29
JohnoRobson
closed
6 months ago
0
Occasional particle system bug where the explosion will reappear after it is queue_free()'d
#28
JohnoRobson
opened
10 months ago
1
Blender warning that textures are outdated
#27
JohnoRobson
opened
10 months ago
0
Occasional error when player is killed
#26
JohnoRobson
opened
10 months ago
0
Tweener warning when AI actors are killed
#25
JohnoRobson
opened
10 months ago
0
Ai rework 1
#24
JohnoRobson
closed
10 months ago
0
Godot 4.2 upgrade
#23
JohnoRobson
closed
10 months ago
0
Actions
#22
JohnoRobson
closed
1 year ago
1
Inventory
#21
JohnoRobson
closed
1 year ago
0
Convert between Godot versions
#20
morganwynne
closed
1 year ago
0
Godot Version Conversion
#19
morganwynne
closed
1 year ago
0
Write initial project GitHub README
#18
morganwynne
opened
1 year ago
1
fixed an error that was causing console spam. Upgraded the project to Godot 4.1. Uncommented AI spawning
#17
JohnoRobson
closed
1 year ago
0
Added death and win screens
#16
JohnoRobson
closed
1 year ago
0
Added a placeholder implementation of actors dropping weapons by pres…
#15
JohnoRobson
closed
1 year ago
3
Game over and win screens
#14
JohnoRobson
closed
1 year ago
0
Ammo system
#13
JohnoRobson
opened
1 year ago
0
Create an inventory system so that actors can hold multiple GameItems
#12
JohnoRobson
closed
1 year ago
0
Add a way to drop held weapons
#11
JohnoRobson
closed
1 year ago
0
Multiplayer foundation
#10
morganwynne
opened
1 year ago
2
Added a title screen
#9
JohnoRobson
closed
1 year ago
0
Removed the AiActor class
#8
JohnoRobson
closed
1 year ago
0
Weapon refactor
#7
JohnoRobson
closed
1 year ago
0
AI stuck in find_health_state when no health available
#6
morganwynne
closed
10 months ago
0
Weapon refactor
#5
JohnoRobson
closed
1 year ago
2
Inconsistent parameter passing in _on_actor_killed function
#4
morganwynne
closed
1 year ago
0
Main morgan
#3
morganwynne
closed
1 year ago
1
Made the filename of 'World.gd' lower case to remove a warning
#2
JohnoRobson
closed
1 year ago
0
Initial code review
#1
morganwynne
closed
1 year ago
0