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JonathanSafer
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screeps
Screeps AI
MIT License
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Defender should use newMove boundary
#159
JonathanSafer
opened
4 years ago
1
Military flag removal
#158
JonathanSafer
opened
4 years ago
2
Defensive SafeMode
#157
JonathanSafer
closed
4 years ago
0
SafeMode Handling
#156
JonathanSafer
opened
4 years ago
0
remove roads
#155
jordansafer
opened
4 years ago
0
move labs, towers, powerspawn to separate files
#154
jordansafer
opened
4 years ago
0
Quad react to enemy creeps
#153
jordansafer
opened
4 years ago
0
quad find walls in path to target
#152
jordansafer
closed
4 years ago
1
quads sort buildings by value
#151
jordansafer
closed
4 years ago
0
quad fails to concat towers when retreating
#150
JonathanSafer
closed
4 years ago
1
unclaimer not removed
#149
JonathanSafer
closed
4 years ago
0
cache certain frequented paths
#148
JonathanSafer
closed
2 years ago
1
newMove interaction with non-newMove
#147
JonathanSafer
closed
3 years ago
0
everybody should use newMove now
#146
JonathanSafer
opened
4 years ago
1
new power miner
#145
JonathanSafer
closed
4 years ago
0
transporter be smart
#144
jordansafer
closed
4 years ago
0
Support option for continuous quad
#143
jordansafer
opened
4 years ago
1
make mock memory and game
#142
jordansafer
closed
4 years ago
0
make all memory references from root
#141
jordansafer
closed
4 years ago
0
Bump lodash from 3.10.1 to 4.17.13
#140
dependabot[bot]
closed
4 years ago
3
metric cpu cost per power
#139
jordansafer
closed
2 years ago
1
report metrics for being attack
#138
jordansafer
closed
4 years ago
0
W1N21 suboptimal base positioning
#137
JonathanSafer
closed
4 years ago
1
newMove causing creeps to fall into shard 2
#136
JonathanSafer
closed
4 years ago
0
Route not found
#135
JonathanSafer
closed
4 years ago
4
Hostile rooms marked incorrectly
#134
JonathanSafer
closed
4 years ago
0
room layout
#133
JonathanSafer
closed
4 years ago
3
new Labs
#132
JonathanSafer
closed
4 years ago
1
Quad flags
#131
JonathanSafer
closed
4 years ago
0
add quad to roles, city etc
#130
JonathanSafer
closed
4 years ago
0
balance spawn process
#129
JonathanSafer
closed
3 years ago
5
quad spawn automation
#128
JonathanSafer
closed
4 years ago
0
quad healing
#127
JonathanSafer
opened
4 years ago
1
quad engage function
#126
JonathanSafer
closed
4 years ago
0
quad path caching
#125
JonathanSafer
opened
4 years ago
2
newMove foresight
#124
JonathanSafer
closed
4 years ago
9
newMove body effect
#123
JonathanSafer
closed
4 years ago
1
Bump acorn from 6.4.0 to 6.4.1
#122
dependabot[bot]
closed
4 years ago
0
SWC enhancments
#121
JonathanSafer
closed
4 years ago
1
powerMiner bug
#120
JonathanSafer
closed
4 years ago
1
make a scalable defender type
#119
jordansafer
closed
4 years ago
0
memory cpu metric
#118
jordansafer
closed
2 years ago
1
add observer scan queues
#117
jordansafer
closed
4 years ago
0
clear all surrounding enemies
#116
jordansafer
opened
4 years ago
1
All creeps should die and not go back
#115
jordansafer
closed
4 years ago
2
Fix documentation for flags
#114
jordansafer
closed
4 years ago
0
spawning bug
#113
JonathanSafer
closed
4 years ago
1
W1N37 walls
#112
JonathanSafer
closed
4 years ago
1
temp no mining if path planning fails
#111
jordansafer
closed
4 years ago
0
creep efficiency. Cache path for transporters
#110
jordansafer
closed
4 years ago
2
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