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KellanHiggins
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AsciiFBXExporterForUnity
A tool to export any Unity GameObject into a FBX ASCII format
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New materials are imported when a user exports without new Materials
#7
KellanHiggins
opened
8 years ago
6
Duplicate meshes are written to the FBX file once.
#6
KellanHiggins
opened
8 years ago
14
fixed the rotation issue
#5
quickfingerz
closed
8 years ago
1
Supporting full set of vertex properties
#4
artyom-zuev
closed
7 years ago
6
If a GameObject doesn't have a mesh and no children with meshes, disregard
#3
KellanHiggins
closed
6 years ago
2
Objects are not scaled
#2
KellanHiggins
closed
8 years ago
1
Objects rotations on X and Z Euler axis do not work.
#1
KellanHiggins
closed
8 years ago
1
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