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player-zero
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Final rule improvments
#105
Klazkin
closed
2 months ago
0
Final adjustments ot Player Zero
#104
Klazkin
closed
2 months ago
0
Tournament scenario generator
#103
Klazkin
closed
2 months ago
0
Setup Latex for writing the thesis
#102
Klazkin
closed
2 months ago
0
thesis draft writing 2
#101
Klazkin
closed
2 months ago
0
PZ Issues 5
#100
Klazkin
closed
2 months ago
0
PZ 0 gen is pre-trained on Large MCTS
#99
Klazkin
closed
2 months ago
0
random action caster random branch support
#98
Klazkin
closed
2 months ago
0
apply random action selection with temperature
#97
Klazkin
closed
2 months ago
0
Thesis draft writing
#96
Klazkin
closed
2 months ago
0
PZ: save best model instead of last
#95
Klazkin
closed
2 months ago
0
Analyzing issues with PZ (4/4)
#94
Klazkin
closed
2 months ago
0
Verify that populated board array and serialized node produce same representations
#93
Klazkin
closed
2 months ago
1
New actions
#92
Klazkin
closed
2 months ago
0
Unit encoding in PlayerZero
#91
Klazkin
closed
2 months ago
0
PlayerZero Tournament: evaluating different generations
#90
Klazkin
closed
2 months ago
0
Analyzing issues with Player Zero (3/3)
#89
Klazkin
closed
2 months ago
0
Analyzing issues with Player Zero (2/2)
#88
Klazkin
closed
2 months ago
0
Adding Global Attention Residual Block to Player Zero
#87
Klazkin
closed
2 months ago
0
Implement Multi-Stage Network Curriculum Learning
#86
Klazkin
closed
2 months ago
0
Analyzing issues with Player Zero
#85
Klazkin
closed
2 months ago
0
Setup a RAMDisk
#84
Klazkin
closed
2 months ago
0
Implementing Player-Zero Training (2/2)
#83
Klazkin
closed
2 months ago
2
Implementing Player-Zero training (1/2)
#82
Klazkin
closed
2 months ago
0
Implementing PlayerZero Self-play
#81
Klazkin
closed
2 months ago
0
73 improvements to the mcts algorithm merger
#80
Klazkin
closed
7 months ago
0
Concept model architecture PlayerZero
#79
Klazkin
closed
7 months ago
1
Research reinforcment learning
#78
Klazkin
closed
7 months ago
0
Investiganting mcts behaviour
#77
Klazkin
closed
2 months ago
0
Additional actions
#76
Klazkin
closed
7 months ago
0
Action Bundle classes
#75
Klazkin
closed
7 months ago
0
Trapped units cast Move on (0, 0)
#74
Klazkin
closed
7 months ago
0
Improvements to the MCTS algorithm
#73
Klazkin
closed
7 months ago
0
Winner predictor network
#72
Klazkin
closed
7 months ago
0
CUDA accelerated model inference
#71
Klazkin
closed
7 months ago
0
Slides for first demo day
#70
Klazkin
closed
7 months ago
0
Implement tournaments and actor evaluations
#69
Klazkin
closed
7 months ago
1
MCTS Actor that utilizes the Winner predictor model
#68
Klazkin
closed
7 months ago
0
Model fixes/adjustments
#67
Klazkin
closed
7 months ago
0
Fix opponent offset in node serialize_cast function in GDE
#66
Klazkin
closed
7 months ago
0
Actor based on the first model (dueler)
#65
Klazkin
closed
7 months ago
1
Accelerating data generation in Godot with Multi-threading
#64
Klazkin
closed
8 months ago
1
Researching ways to better debug GDExtension
#63
Klazkin
closed
8 months ago
0
Fix BLOODDRAWING action in MCTS
#62
Klazkin
closed
7 months ago
0
OpenAI model architecture research
#61
Klazkin
closed
8 months ago
0
Developing the first model (dueler)
#60
Klazkin
closed
8 months ago
0
#53 fixing bugs in mcts merger
#59
Klazkin
closed
8 months ago
0
Research types of models used for game actors
#58
Klazkin
closed
8 months ago
0
Simple game state generator script
#57
Klazkin
closed
8 months ago
1
Allow END_TURN action to be cast without having it in hand
#56
Klazkin
closed
2 months ago
0
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