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Kovak
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CBL_SECRET_PROTOTYPE_RUNNING_GAME
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Sometimes Player Fails to Go Into jump2 Animation and as a Result Repeatedly Fails to Hit Platforms Until he Runs Out of Lives
#6
sbrother
opened
11 years ago
3
dash is too long
#5
sbrother
closed
11 years ago
0
Enemies don't stay on platforms when global_speed is changed
#4
sbrother
closed
11 years ago
1
Level generator is fucked
#3
sbrother
closed
11 years ago
0
needs a global speed multiplier
#2
sbrother
closed
11 years ago
0
Sometimes When Player Lands After Taking a High Jump, Collision Detection with Platform Fails
#1
sbrother
closed
11 years ago
4
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