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KumaV1
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Custom-Modifiers-in-Melvor
MIT License
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Feature/into the abyss
#43
KumaV1
closed
1 week ago
0
Feature/minor adjustments
#42
KumaV1
closed
2 months ago
0
feature/compatibility-8596
#41
KumaV1
closed
2 months ago
0
General ideas collection
#40
KumaV1
opened
4 months ago
2
Feature/mod monster type allocation support
#39
KumaV1
closed
4 months ago
0
Feature/UI related improvements
#38
KumaV1
closed
5 months ago
0
Feature/more translations
#37
KumaV1
closed
5 months ago
0
Feature/fixes and adjustments
#36
KumaV1
closed
5 months ago
0
Feature/damage prevention modifiers
#35
KumaV1
closed
5 months ago
0
Feature/tes modifiers
#34
KumaV1
closed
5 months ago
0
Added new modifiers for bleed on hit
#33
KumaV1
closed
5 months ago
0
Feature/more on spawn modifiers
#32
KumaV1
closed
5 months ago
0
Feature/redesigns
#31
KumaV1
closed
6 months ago
0
Feature/mt modifier load changes
#30
KumaV1
closed
6 months ago
0
Register monster type data regardless of whether a type is active
#29
KumaV1
closed
6 months ago
0
Feature/monster type related refactor and update
#28
KumaV1
closed
6 months ago
0
Feature/mod settings
#27
KumaV1
closed
6 months ago
0
More on-spawn modifiers applying combat debuffs
#26
KumaV1
closed
5 months ago
0
Monster type related mod settings
#25
KumaV1
closed
6 months ago
0
On attack selection/start/finish, dispel/apply (de-)buff/effects
#24
KumaV1
opened
6 months ago
0
Conditional damage immunity/evasion
#23
KumaV1
closed
5 months ago
1
Dungeon modifiers that affect following monsters/that apply boosts based on previous ones
#22
KumaV1
opened
6 months ago
0
Feature/effects and related modifiers
#21
KumaV1
closed
6 months ago
0
feature/damage_taken_modifiers
#20
KumaV1
closed
7 months ago
0
Feature/more dynamic monster type definitions
#19
KumaV1
closed
7 months ago
0
Feature/more dynamic monster type definitions
#18
KumaV1
closed
7 months ago
0
Custom Effects and corresponding on spawn modifiers, per monster type
#17
KumaV1
closed
6 months ago
0
Assign the player into a category
#16
ottotsuma
closed
7 months ago
5
Feature/accuracy and damage reduction modifiers
#15
KumaV1
closed
7 months ago
0
More Monster types
#14
KumaV1
closed
7 months ago
1
Allow dynamic build of Monster Type modifiers (including Mod Support)
#13
KumaV1
closed
7 months ago
0
Damage from category.
#12
ottotsuma
closed
7 months ago
0
Damage reduction modifiers for monster and area types
#11
KumaV1
closed
7 months ago
0
Accuracy Modifiers for monster and area types
#10
KumaV1
closed
7 months ago
0
feature/more_api_endpoints
#9
KumaV1
closed
7 months ago
0
Feature/spell type damage percent modifiers
#8
KumaV1
closed
7 months ago
0
Feature/go live preparation
#7
KumaV1
closed
7 months ago
0
feature/tiny_icons_mod_compatibility
#6
KumaV1
closed
7 months ago
0
Feature/even more modifiers
#5
KumaV1
closed
7 months ago
0
Feature/more modifiers
#4
KumaV1
closed
7 months ago
0
Feature/monster types overview
#3
KumaV1
closed
7 months ago
0
feature/additional_modifiers
#2
KumaV1
closed
8 months ago
0
feature/setup
#1
KumaV1
closed
8 months ago
0