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LLAMARPG
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The public repository for the LlamaRPG game, just for the Issues page.
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[Bug] UI - Combat screen's Gear and Spells enemy panels are poorly placed
#103
Warren1001
opened
4 days ago
0
[Bug] Character screen does not take into account dependent calculation values on load
#102
Warren1001
opened
4 days ago
0
[Bug] Block modifiers only roll from their minimum value to their minimum value
#101
Warren1001
opened
4 days ago
0
[Bug] Fleeing from combat will cause you to respawn
#100
Warren1001
opened
4 days ago
1
[Feature] Keep Alive packet to know when the server goes down
#99
Warren1001
opened
4 days ago
0
[Feature] Battle Combat Log should indicate what action what done by Player vs Enemy
#98
Vvnguyen25
opened
5 days ago
0
[Feature] Color code the elemental resistance in Combat to match like it does in the character stat page
#97
Vvnguyen25
opened
5 days ago
0
[Feature] Stack quantities of consumable items
#96
Vvnguyen25
opened
5 days ago
0
[Bug] Enhanced Defense is being applied to all Def on the characters items instead of enhancing the def on the item
#95
Vvnguyen25
opened
5 days ago
0
[Feature] Elemental Blocking should have an icon shield in the combat log
#94
Vvnguyen25
opened
5 days ago
0
[Bug] Random connection timeouts due to corrupted StartGamePacket
#93
Warren1001
closed
6 days ago
1
[Feature] Several networking optimizations can be made
#92
Warren1001
opened
1 week ago
0
[Bug] Processing/memory leak exists somewhere, resulting in eventual server crash regardless of activity volume
#91
Warren1001
closed
6 days ago
3
[Feature] Items and spells should display their resource costs in their tooltips
#90
Warren1001
opened
1 week ago
0
[Bug] Respawning does not sync to other players, causing massive position desync
#89
Warren1001
closed
6 days ago
1
[Bug] Any non-personal UI element can get stuck on screen in multiplayer
#88
Warren1001
closed
6 days ago
1
[Bug] When a successful counter results in combat finishing, the countered action is not displayed client-side
#87
Warren1001
opened
1 week ago
0
[Bug] Combat ends before some modifiers should be processed
#86
Warren1001
opened
1 week ago
0
[Bug] Can't select the already chosen action in its respective action slot to close the menu
#85
Warren1001
opened
1 week ago
0
[Bug] Returning to main menu with item on cursor results in cursor permanently being that item
#84
Warren1001
opened
1 week ago
1
[Bug] Several keys cannot be bound in the settings menu
#83
Warren1001
opened
1 week ago
1
[Bug] Game crashes as soon as combat loads
#82
Warren1001
opened
1 week ago
1
[Feature] Server selection menu is misleading
#81
Warren1001
opened
1 week ago
0
[Feature] More visual indicators for unequippable items
#80
Warren1001
opened
1 week ago
0
[Bug] Skill points cannot be allocated occasionally
#79
Warren1001
closed
4 days ago
1
[Bug] Block modifiers on tooltip sometimes display their number range backwards
#78
Warren1001
opened
1 week ago
1
[Bug] Health sync problem in combat
#77
Warren1001
opened
1 week ago
1
[Bug] UI elements have misaligned hitboxes in resolutions not 16:9
#76
Warren1001
opened
1 week ago
1
[Bug] Visual artifacts at 16:9 resolutions not an integer multiple of 640x360
#75
Warren1001
opened
1 week ago
1
[Bug] Numerous instances where character is not saved when it should be
#74
Warren1001
opened
1 week ago
1
[Bug] WorldLighting doesn't update when you respawn
#73
Warren1001
opened
1 week ago
1
[Bug] Items not in a player's inventory can attempted to be deleted by the player
#72
Warren1001
opened
1 week ago
1
[Bug] Loading online character list after loading offline character list shows offline characters for second before update
#71
Warren1001
opened
1 week ago
1
[Bug] Game will crash after certain amount of turns during combat (72+ Turns for me)
#70
Vvnguyen25
opened
1 week ago
0
[Bug] UI Issue - Elemental Resistance spills over at certain amount
#69
Vvnguyen25
opened
1 week ago
2
[Bug] Equipping and Unequipping any Armor items will give a player permanent resistance, stat points and/or def.
#68
Vvnguyen25
closed
1 week ago
7
[Bug] If an item is picked up by cursor from anywhere and you hold it as the cursor, you will be able to have that item in Combat
#67
Vvnguyen25
opened
1 week ago
1
[Feature] Spells need have a resource cost shown to a player to help combat resource management.
#66
Vvnguyen25
opened
1 week ago
0
[Feature] Highlight the Combat Menu the player is actively in, to ensure the player is selecting the right counter.
#65
Vvnguyen25
opened
1 week ago
0
[Bug] When you have all spells unlocked, the spell action bar in combat overflows to the top of the screen
#64
Vvnguyen25
opened
1 week ago
0
[Feature] Allow game to launch while Steam is in Offline Mode
#63
Warren1001
opened
1 week ago
0
[Bug] -Requirements should be a %, not flat
#62
Warren1001
opened
1 week ago
1
[Bug] Occasionally combat does not end when the player loses
#61
Warren1001
opened
1 week ago
1
[Feature] Find a place to put the delete item keybind in-game
#60
Warren1001
closed
1 week ago
2
[Bug] Unable to discard items in Version 0.2.0
#59
Vvnguyen25
closed
1 week ago
4
[Bug] When in combat, User to able to spam click the End button to end the battle and the loot items will duplicate.
#58
Vvnguyen25
closed
1 week ago
1
[Bug] Unable to use any combat actions besides Rest and Escape
#57
Vvnguyen25
closed
1 week ago
3
[Bug] Items can be equipped regardless of stat requirements
#56
Vvnguyen25
closed
1 week ago
1
[Bug] Dropping an item off the inventory into the world causes it to disappear client-side
#55
Warren1001
closed
1 week ago
2
[Feature] Add a detailed combat log flyout or popup
#54
Vvnguyen25
opened
1 week ago
2
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